Microlite20 : the smallest thing in gaming

DJCupboard said:
...any chance that you could post instructions for putting together one of those nifty slipcases, greyharp?
DJC

Bugger! I knew I should've scanned the thing before I stuck it together. I basically opened up a dvd slipcase to see how it was constructed and then drew one up myself, using a ruler and some thin cardboard. The stuff I used was a bit too thick and something around the thickness of a greeting card would be ideal.

The semi-circular cut-out was made by tracing around a coin (an Australian 10 cent piece, about the same size as a US Quarter or the British 10p) and I used the images from Greywulf's download page (thanks Kroh) for the labels, pasting them into a Word document and then making them smaller (believe it or not, I held the box up against the computer screen to judge the size).

Its measurements are 10.5cm long, 7cm wide and 3cm thick, or for metrically challenged approx. 4 & 2/16 inches long, 2 & 3/4 inches wide and 1 & 3/16 inches thick. It may be a tad wide, but I made it so in greedy anticipation of more pocketmods to come :)

If anyone has trouble coming up with a pattern, let me know and I'll whip up a rough sketch, scan it and post it on the thread.

Dave :)
 

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Definitely cool, Greyharp! I was thinking of something similar to that as well, but not a slipcase, but rather something to keep all the documents tidy. Nice work!
 

I just want to join the chorus singing "wow, that's cool"

I would also love to read an m20 storyhour if anyone's interested in writing their games up, just to see how the system works out in actual play.
 

greywulf said:
If anyone wants to re-do the core rules as a pocketmod to bring the style in line with the other books, go right ahead; I'll gladly update it on the site too. No house rules please though - that way we're all singing the same bassline.

I plan to pull all of the House Rules together at somepoint to create an Unearthed Arcana-style Microlite20 pocketbook full of optional rules, twists, add-ons and stuff. Interested?

:)

Very interested. If you are interested, here are the houserules I've been using:

1) Fighters get an additional +1 to hit/damage for each 5 levels
2) Rogues get to add their Subterfuge bonus to successful Sneak Attacks
3) Spell casters are limited to the spells on Darrell's sheet. New spells (AKA spells in the PHB and other sources) are available through research, scrolls, and gifts from the gods.

I've also got a few ideas for new races and classes that have been bouncing around in my head for the past 2 weeks, but haven't bothered writing them down as I really like the spread that is currently available.
 

MeepoDM said:
Definitely cool, Greyharp! I was thinking of something similar to that as well, but not a slipcase, but rather something to keep all the documents tidy. Nice work!

I have two black velvet dice bags, about 8 inches by 8 inches. One of them I keep my special collection of dice in it, the other bag has been free for whatever. Last night I found a use for them! I put a set of dice in it, and the Microlite PocketMod's fit perfectly! All of the PocketMods producted so far! Even the adventures!

Mishihari Lord said:
I just want to join the chorus singing "wow, that's cool"

I would also love to read an m20 storyhour if anyone's interested in writing their games up, just to see how the system works out in actual play.

My daughter and I played it tonight. The character generation took about a quarter of the time it usually takes with 3.5e. The combat was a lot quicker and less confusing, big time. Microlite20 is very cool. We only played for an hour, and in that hour we rolled up our characters and had two encounters.

This system is definatly a fun break. I'll never get rid of my 3.5e books, it still holds a certain charm, and my groups are firmly entrentched. And I love feats, saving throws, minis, new suppliments, Paizo's monthly rags. Third Edition is my baby, that'll never change.

However, Microlite20 is definatly a fun version of D&D. I think its what Basic D&D should have been. Its a great way to teach players the game, or to have a little side "throw away" game, or to just roll the bones. Its a lot more relaxing and enjoyable when your kickin it, and lookin for a little fast D&D action.
 

bytor4232 said:
I have two black velvet dice bags, about 8 inches by 8 inches. One of them I keep my special collection of dice in it, the other bag has been free for whatever. Last night I found a use for them! I put a set of dice in it, and the Microlite PocketMod's fit perfectly! All of the PocketMods producted so far! Even the adventures!

Good call! I've got a TSR bag (can't remember where it came from) that really isn't my favorite dice bag that would work perfect size-wise.

bytor4232 said:
However, Microlite20 is definatly a fun version of D&D. I think its what Basic D&D should have been. Its a great way to teach players the game, or to have a little side "throw away" game, or to just roll the bones. Its a lot more relaxing and enjoyable when your kickin it, and lookin for a little fast D&D action.

Agreed. I'm a big, big fan of old school D&D. I don't mind playing 3.X D&D, just don't want to have anything to do with running it. Believe me, I've tried! M20 is a great way for me to run my DCC's and Dungeon mags without converting over to an older system, which I dig. :cool:
 




DJCupboard said:
Congrats, Greywulf; you are now the Woody Guthrie of the OGL.

Lol! I promise not to sing. Not even in the wood with an acoustic guitar. Ever.

Yet again, I blink and you guys kick out more goodness than I could possibly imagine. I'll try to cover everything here.......

It's great to get on rpg.net with this. I guess we're kinda official now, not some underground anti-complexity resistance movement dedicated to overthrowing the tyranny of....errr.....tyrants! No, that didn't come out right at all. Ah well.

It's interesting to see that there's some people who grok this, and others who don't. That's cool. Sometimes I want something small and light just to play a quick game. Other times I like all the books surrounding me like a comfort blanket. I wouldn't use Microlite20 to play an epic long-reaching campaign, but it's great for quick one-shots, for teaching rpg'ing and generally goofing around. It's fun to customize too, which is a part of it's charm.

There's no way I'm going to add in everyone's suggestions to Microlite20, though an UA-style pocketmod of House Rules will come round the corner sometime.

Sadrik; it's good to see the changes you've made, I'm glad you like it. I must admit, some of them aren't to my taste (Agility /and/ Athletics as a skill? Why?), but each to their own :) Again, some of what you've done might find it's way into the House Rules .pdf. As to save DCs for spells - I like that they don't scale. Call me kooky, but I reckon 20th level Magi should be able to call down the thunder and all that anyone can do is run for cover, not make some dum-ass Reflex-save and still be in the same spot. High-level magic should be feared, not brushed away because of a good save. But hey, what do I know? Again, if you don't like it, change it - there'll probably be House Rules about this too, to suit every campagin level.

I've got lots of old Dragon Dice bags somewhere around. Must dig them out. Mumble mumble.

I'm tempted to put Fighter getting +1 attack/damage at 1st, 5th then every five levels, into canon. It's a good call, and enough folks are using it to make it official.

Similarly with Sneak for rogues. Add Subterfuge rank to Damage if you attack following a successful Sneak (sub+DEX, or whatever applies in-game). I'll playtest some more tonight.

Talking of which, tonight is the playtest for my adventure. I'll let you know how it goes.

Same for the spell lists, as suggested by Meepo.

As to the races - I'm surprised that no one has commented at all on my definition of Dwarf, Elf and Halfling. I guess folks like their Elves clever, wise and magical (Tolkeinesque) rather than agile, unhealthy and kinda weedy looking (D&D). All I can say is GOOD! Heck, it's easy enough to change around, and fiddle with the numbers anyhow. And race creation is Dead Easy too - just try not to give more than a total of +2 away. +1/+1 to two stats, or even -1/+3 might be ok. Anything else becomes Rules Bloat, and we wouldn't want that :) :)

On the Microlite20 Modern - I'd go with just saying that the rules are as per Microlite20, with the following changes. Saves for a lot of duplication and wasted space.

Personally, I'd have gone for just renaming the classes (Fighter=Brawler, Rogue=Sneak, Cleric=Priest and Magi=Arcanist) and stopped there, but your version is inspired. I love it, especially in your treatment of Professions. It's more reminiscent of Call of Cthulhu d20 than the Obscene Monstrosity That Is D20 Modern (not that I'm biased or anything). I still don't like the whole Fast, Smart Hero thing, but I'll live with it. Action Points are too good to ignore too, so I'm glad you put them in.

All in, it's a great addition to the Microlite20 family. As you said, the formatting needs a little work, and I'd like to see some equipment in there, but you've got the groundwork down pat.

Bytor, a thousand thanks for the reformatted Microlite20 core. I did notice one minor layout flub - the line about poisons has a strange split in the middle. It's no biggie, so I'll upload it as is now, and it can be fixed later. I'll work the changes to Fighter, sneak attack for Rogue and a few words about spells in the near future to the full size doc and we can change it then. I've uploaded your version over mine at http://home.greywulf.net/m20/downloads.html.

Nothing new from me today; I'm going to run the Temple of K'thu'uk tonight and feedback tomorrow. If it goes well, I'll post it up for everyone then!

All the best, and keep it small!
 

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