Character Name : Darius Darrowdown
Character Race : Wood Elf
Character Class(es) : Channeler 4 (Quickened Path)
Alignment : Neutral Good
Deity :
Gender : Male
Age : 155
Height : 5'2"
Weight : 117 lbs.
Eyes : Brown
Hair : Brown
Character Level : 4
EXP Points Gained : 6,000
EXP Needed For Next Level : 10,000
Known Languages :
High Elven, Erenlander, Orcish, Trader’s Tongue
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Strength : 10 (+0)
Dexterity : 16 (+3)
Constitution : 12 (+1)
Intelligence : 17 (+3) [Lvl +1]
Wisdom : 14 (+2)
Charisma : 13 (+1)
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Armor Class : 14 (+3 Dex, +1 Dodge [Quickened])
Flatfooted Armor Class :10
Touch Armor Class :14
Special Armor Class Notes :
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Hit Points : 26
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Save vs. Fortitude : +4 [+1 Base +1 Con +2 Familiar]
Save vs. Reflex : +4 [+1 Base +3 Dex]
Save vs. Will : +6 [+4 Base +2 Wis]
Special Save Notes :
+2 vs. Enchantment
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Initiative Modifier : +5 (+3 Dex +2 Quickened)
Base Attack Bonus : +3
Melee Attack Bonus : +3
Ranged Attack Bonus : +6
Special Combat Notes :
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Weapons :
Longsword +3 to hit +1d8 damage (19-20, x2)
Longbow +6 to hit 1d8 damage (20, x3), (range 100 ft.)
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Skills : 70 points total (6 Channeler +3 Int +1 Racial) x 4
Name/Total Mod (Ability) ** # Ranks taken
+ Alchemy/9 (Int +3) 6 ranks
+ Animal Empathy/2 (Cha +1) 1 ranks
** Appraise/3 (Int +3) 0 ranks
** Balance/3 (Dex +3) 0 ranks
Bluff/6 (Cha +1) 5 ranks
** Climb/0 (Str +0) 0 ranks
Concentration/7 (Con +1) 6 ranks
Craft (Bowyer)/4 (Int +3) 1 ranks
Diplomacy/3 (Cha +1) 2 ranks
** Disguise/x (Cha) 0 ranks
** Escape Artist/x (Dex) 0 ranks
** Forgery/x (Int) 0 rank
** Gather Information/x (Cha) 0 ranks
+ Handle Animal/2 (Cha +1) 1 rank
Heal/9 (Wis +2) 7 ranks
** Hide/3 (Dex +3) 0 ranks
Intimidate/1 (Cha +1) 0 ranks
** Jump/0 (Str +0) 0 rank
+ Knowledge (arcana)/10 (Int +3) 7 rank
+ Knowledge (geography)/4 (Int +3) 1 rank
+ Knowledge (history)/4 (Int +3) 1 rank
+ Knowledge (Caraheen)/4 (Int +3) 1 rank
+ Knowledge (nature)/4 (Int +3) 1 rank
+ Knowledge (religion)/4 (Int +3) 1 rank
+ Knowledge (war)/4 (Int +3) 1 rank
** Listen/6 (Wis+2) 0 rank [+2 Racial, +2 Alertness]
** Move Silently/3 (Dex +3) 0 ranks
** Perform/1 (Cha +1) 0 ranks
Profession - Merchant/8 (Wis +2) 6 ranks
** Ride/3 (Dex +3) 0 rank
Scry/4 (Int +3) 1 ranks - Exclusive
** Search/5 (Int +3) 0 rank [+2 Racial]
Sense Motive/7 (Wis +2) 5 ranks
+ Spellcraft/10 (Int +3) 7 ranks
** Spot/8 (Wis+2) 4 rank [+2 Racial, +2 Alertness]
** Swim/0 (Str +0) 0 rank
** Use Rope/3 (Dex +3) 0 rank
Wilderness Lore/5 (Wis +2) 3 ranks
* Armor Check Penalty Applies
** Cross Class Skill
+ Cannot Use Unless Trained
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Feats :
Spell Casting Prodigy, Int +2 for Casting purposes (+1 Spell Energy, +1 DC)
Craft Wondrous Item
Alertness – From Familiar
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Wood Elf Racial Abilities
Racial Bonus +2 Saves vs. Enchantment
Extra Skill point per class level
Low-Light Vision
Proficient with Long sword, Longbow, and Shortbow
Racial Bonus +2 Listen, Spot, and Search
Racial Bonus +4 Climb (trees only)
Racial Bonus +2 Knowledge(Nature), Wilderness Lore in forests
3 Extra points of Spell Energy
Three 0 level Spells Known (Ghost Sounds, Prestidigitation, Cure Minor Wounds)
Favored Class: Channeler
Quickened Heroic Path
1st - +2 bonus to initiative
2nd - +1 Dodge bonus to AC
3rd - +5 feet speed (base move)
4th - Burst of Speed (1/day) (Hasted 5 + Con bonus rounds, then fatigued for duration of encounter).
Channeler Class Abilities
1st - Magecraft, Bonus school (Lesser Conjuration), Art of Magic, Channeler Gift (Lorebook), Bonus Spells
2nd – Summon Familiar (Small Forest Mouse – [rat])
4th – Bonus School
Lorebook Check: [Class level + Int Mod] - +7
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Equipment & Gear (include weight of individual items and total weight) :
Explorer’s outfit
Longsword
Longbow
40 arrows (in quivers)
Backpack
Waterskin
Whetstone
Bedroll
Winter Blanket
Various healing supplies [not enough to receive +2 circumstance bonus]
Various alchemy supplies [not enough to receive +2 circumstance bonus]
Familiar (cost 10 gp)
Ink and parchment (1 oz ink, 10 parchment pages)
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Money : None
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Base Speed : 35 (30 Base +5 Quickened)
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Spell Schools Known:
Universal, Transmutation, Lesser Conjuration, Divination
Spells Known:
0th – Cure Minor Wounds (from elf), Create Water, Detect Magic, Ghost Sounds (from elf), Mending, Prestidigitation(from elf), Ray of Frost, Read Magic
1st – Burning Hands, Cure Light Wounds, Goodberry, Identify, Mage Armor, Obscuring Mist
2nd – Cure Moderate Wounds, Lesser Restoration
3rd - Slow
Spell Rituals Known :
Cure Moderate Wounds
Spell Energy: 11 Spell Points (+3 Int +4 Level +3 Racial +1 Prodigy)
DC Modifier for Spellcasters (by Level) :
0th: DC 14, 1st: DC 15, 2nd: DC 16, 3rd: 17
Character History :
Darius Darrowdown was very personable for a wood elf and was greatly concerned about the health of others. Darius's talents for healing others had drawn him out of the protection of the wood elves and among the people who needed it most. During his travels, Thrarn, a Wildlander, had on occasion traveled with him, providing protection and an extra set of eyes in these dangerous times.
In Progress, pending against the shadow for add'l background info