Cam Banks
Adventurer
buzz said:1. (From SWd20): No fixed synergy bonuses. If you have 5 ranks in a skill that, in a given situation, seems complementary to you and the DM, you get a +2 to the primary skill.
2. No fixed ability associations. E.g., depending on the situation, sometimes I should be using Cha with Intimidate, and sometimes I should be using Str. The DMG mentions this, but I'd prefer it be made more overt. Spycraft sort of does this.
It occurs to me that we might benefit from identifying which skills a character has 5 ranks in from those that it doesn't, outside of simply listing the skill ranks. This is critical for stat blocks, since those don't usually provide the ranks, just the bonuses. Many RPGs use simplistic terminology to describe proficiency, and we could do the same here; maybe any skill that you have 5 or more ranks in, you have achieved Expert proficiency. You can then create higher levels of proficiency, at each 5-rank break point (or 10-ranks, if that's too much), at which level the synergy bonus increases by +1. So, somebody with 10 ranks (or 15 ranks, if you go with 10-rank intervals) gives a +3 synergy bonus, etc.
Cheers,
Cam