delericho
Legend
buzz said:1. (From SWd20): No fixed synergy bonuses. If you have 5 ranks in a skill that, in a given situation, seems complementary to you and the DM, you get a +2 to the primary skill.
I like this idea.
2. No fixed ability associations. E.g., depending on the situation, sometimes I should be using Cha with Intimidate, and sometimes I should be using Str. The DMG mentions this, but I'd prefer it be made more overt. Spycraft sort of does this.
But I hate this one. Using Str as the modifier for Intimidate checks is my #1 pet peeve. And I have seen very very few instances where any other skill check would be better done with a different stat than that indicated. (I think I once saw a Gather Information check where the primary resource was a library, making Int the appropriate skill. But that was one check, and it's the only one I've actually seen.)