Being told by my son that his generation would solve drug abuse and homelessness was quite the internal laugh let me tell you.
I'm GenX, and I strongly believe that can still happen. Our world consciousness is ascending to recognize injustices that are too much to bear. Millennials and Gen Z and the younger generations have been taught what the world
could be, and they are standing up because older generations haven't been able to fix it (mostly due to their focus on self/tribe-preservation, if not outright selfishness, rather than helping others on larger scales).
How is this on-topic? Millennials (and all Gens, honestly) need to realize/remember that they can change the world for the better. D&D is a training ground for heroism and activism. Millennials and younger generations were raised on stories of Good vs. Evil and Heroism as themes. They just need to realize that those lessons can apply to the real world, and they can be as important as the heroes that they play in D&D. Humanity just needs to join a huge adventuring party and work together.
We just all need to Join the Party of Humanity, so we can go on this quest to force change on a wider scale. Some tactics to consider:
1). Get money and corruption out of politics, stop focusing on partisan issues, and shake up ancient corrupt political traditions, to learn again what it means to serve the People and not special money interests.
2). Get the advanced energy technologies that have been hidden from us released, and distributed open-source and near-free. De-centralizing free energy solves so many problems. Can you imagine not having to pay for gas or electricity because you have personal Zero-Point/Quantum energy generators powering your life? The tech exists but it is suppressed because it is a threat to the petro-dollar. Such cheap and easy energy empowers all humanity to live almost anywhere in the world, no matter how remote, to control our own destiny and not be beholden to energy/power moguls. It will also enable us to desalinate and irrigate water to places that need it, and rejuvenate the natural world. We already have the technology to do this stuff, but the crooked corporations and the petro-dollar, as well as the impact cost on the ancient power grid to run it, makes it unfeasible.
3). Invalidate billion-dollar industries (ancient, hoarding dragons) that keep humanity sick and tired, ill-informed, and poor and desperate.
Millennial D&D Tropes:
- Adventurer Bastions. Living in found-family communal strongholds/shared living spaces where the party gathers and pools resources so they can provide security to each other while exploring their personal interests. And occasionally they embark on an adventure together (whether exploring the natural world, exploring the city, or having a game night)
- Living in such abundance that they can afford their fantasies of being able to share the wealth and be a boon to their society, helping the needy and suffering.
- Autonomy. Standing against epic villains rather than having to play their game to survive.