jasper
Rotten DM
hmmm boycubkitten does have a point but. To be snarky.This thread’s conversation has some similarity to the very large “DC 30...and 35?” thread I started a few years back that was eaten up by the last big board reboot.
Just a few quick thoughts.
1) I don’t have my books with me and I haven’t run 5e for a few years, but the jumping rules seem abundantly clear:
a- A character’s STR is the floor for their long jump in feet.
b- An Ability Check decides the ceiling for a character’s long jump (which cannot be less than their floor).
2) A 19 year old nearly jumped 29 feet last year (without the luxury of being in their physical prime nor world class training). He did this through physical ability and honed technique, the latter of which being crucial (in the same way it is for a trained swordsman). He could trivially and routinely clear 20 feet.
3) The world of D&D appears to have lines of evidence to support either less than earth’s gravity and/or atmospheric friction (at least situationally!).
4) We don’t ask for martial heroes’ approach when they are engaging in amelee exchange in mortal combat (which would involve the technical aspects of martial arts well-beyond the overwhelming percentage of players’ knowledge-base).
5) Why, given 1-4 above, do we need further information on how a martial hero is performing their noncombat archetypal shtick; in this case the technical information about how a martial hero in arbitrarily-relaxed (or weird) physics D&Dland performs a long jump beyond what would be trivial for them (those sorts of jumps which are trivial to earth athletes who couldn’t survive more than a moment in martial combat with most of the mythical D&D creatures)?
1. No problem.
2. How dare bring the real world into this. When you can get a job in Slapout Alabama as the official Dragon pooper scooper get back with me.
3. Mom mom mom mom mom manbearcat "is getting science in my Fantasy" two great themes which don't go together.
4. true.
5. True.
How about just doing
1.
1) a- A character’s STR is the floor for their long jump in feet.
b- An Ability Check decides the ceiling for a character’s long jump (which cannot be less than their floor).
2.We don’t ask info which would involve the technical aspects of martial arts/spell slinging well-beyond the overwhelming percentage of players’ knowledge-base.
3. Why in great owlbear droppings are dms asking how the pc clears the extra feet over floor?