jcfiala said:
So make the flurry of blows weaker. What do I care for flurry of blows? Fine, fine, flurry of blows is -5/-5/-5/-5 - whatever.
And why do you keep bringing up the barbarian? What are you talking about?
Ah ah ah! No cherry-picking - that's not kosher debate. What Le is pointing out is that by your logic, there's no reason not to take the Barbarian as a class instead of Fighter - better Hit Die, special abilities the Fighter doesn't get, full BAB progression. Thus, the logic is flawed, because you're only looking at the 'why' from a single angle, and thus the argument augurs into the dirt right off the bat.
The monk is what the monk is: an unarmed fighter with several special abilities, including an unarmed damage that outpaces the fighter's armed damage in a lot of cases. I personally like the monk, though I do think it could do with a bit of tweaking. The Oriental flavor is a bit jarring, but honestly, the monk is no more the odd man out that, say, the ranger.
So, to answer the OP's original question.
Like:
*The light, mobile fighter concept.
*That hella unarmed damage.
*Special abilities -
slow fall is a great one, as is the
ki strike.
*Flurry of blows.
Dislike:
*The overwhelming Oriental flavor that doesn't fit with the more 'generic' classes.
*The lack of a full BAB (presumably traded for the damage and special abilities)
*The Hit Die (again, presumably traded for the damage and special abilities.
Why would anyone take Monk as a class - it's a pretty good light skirmish fighter with a fist full of special abilities, a bit more flavor than the more generic classes, and it gets hella damage later on. Or, if that doesn't satisfy you, try 'concept.'