GreyLord
Legend
First, the wizard should not get hit by the monk, and QP requires a successful hit. So something is wrong to start off with.
Next, QP is ineffective if you are immune to critical hits. Why is the wizard not immune? It's not that expensive.
Now, let's examine that DC.
DC = 10 + 1/2 monk level + Wis mod = 10 + 8 + Wis mod = 18 + Wis mod
This implies a Wis mod of 17 or a Wisdom of 44.
Assuming they started at 18 and gained 4 from levels, that implies +22 from items.
WBL for 16th level is 260,000. A periapt +6 is 36,000 and a Tome +5 is 137,500, so most of his wealth is gone and he is only 1/2 way there. Hmm...
he does have a Wis of 44 actually. High Dex also.
He has some sort of item that gives him True Strike.
Finally, he seems also to have an object that can cancel any magic on him, and anyone else that basically is like an anti-magic field that he can activate...then his bonus DOES decrease.
Haven't gotten a complete close look at him, it was his first session, but he did one shot the wizard...
Wizard only got one spell off and that was a buff prior to combat, Monk acted before the BBEG or just about anyone else in the combat, slipped past the guards and others and did quivering palm...I couldn't make a Fort 35 roll...killed the BBEG off on the Monks word.
Monk has no bonuses to damage or Armor, spent all his funds basically on raising his stats and defenses from all appearances.
Makes me think that the Monk is more underated than people think most times...unless you expect the Monk is coming and prep specifically for him (which I think is complete CHEESE...need I mention that again, DM's who do that are normally a little unfair and self interested instead of making an interesting game for the players) instead of for the party or taking over the world or whatever the BBEG's plan is...then again, maybe there's a little cheese with the Monk.
whichever, It's made me look over the monk more closely and think that the Monk is actually pretty good as a Mage slayer with the right feats/bonueses/Magic Items taken.
Next favorite is a Rogue doing surprise on the wizard and killing them that way.
Of course Clerics are always fun to take down Wizards also. I could put a Cleric as more effective then a Monk, but might not get through to the Wizard as quickly so have to deal with the rest of an evil BBEG Wizard's party first which can wear down the Cleric a little.
Though perhaps what the problem is, is cheesy DM's that make BBEG's specifically designed to oppose a party and let the BBEG have all the prep time in the world before getting involved in battle? Something I don't do, BBEG may get time to prepare if party has been stupid and he knows exactly that they are coming, otherwise maybe a round prior if he's not surprised by them for one spell...or if surprised, he acts as they act...in which case you have a BBEG Wizard that probably won't get to act prior to the Monk?
At least if the DM makes your Wizard pay the money to write down spells and create items...
If the DM doesn't, then Wizard is kind of allowed an unwritten boost anyways.
Trying to see what about if one is NOT a cheese DM. I absolutely hate cheesed DM's...not fun to game with, not fun to play in a game with...typically. They tend to be the NPC that can do everything that the party can't...meaning they steal the spotlight and do everything and players wonder why they are even there.
Course perhaps the players Monk is cheese instead in this case? Not that I will hold it against him, he's not been disruptive at the table and that's much worse than cheese.
Need to be more prepped next time, but not in a cheesy way with the BBEG. At least he had a moment to shine as a Monk.