doctorbadwolf
Heretic of The Seventh Circle
Love how literally having an idea to change a single ability means you’ve somehow admitted the class sucks or something.If you want to use that as a standard, I've literally rewritten abilities for every single class in the entire game. I did a massive sweep about a year ago, rewriting stuff I had seen that I didn't like or altering capstones.
For example, I gave Rogues and Bard the ability to put Expertise in any tool set. And I altered the cleric's level 10 ability. Changed rage progression, altered the fighter capstone and I think I changed something else but I'd have to go check. But, Monks were generally fine, so I never changed them.
This discussion got me rethinking some things I hadn't considered before. Like the fact that many charm effects prevent you from taking actions. I had never gotten a charm effect to stick on a monk (high wisdom generally, plus I don't typically use charms on my players) so it was a niche situation for me.
Like...the rules are made up and the points don’t mean anything, folks.

