Just Another User said:Does this mean that any PC with bluff and diplomacy 15+ can seduce the king (or anybody else) and make him do whater he/she want?
Five years? That's crap for a mortal! Come on, a hellspawned archetype of evil seduction ought to be able to get wherever she wants in ordinary circumstances within a month. That's how you know something is Wrong. That's the whole point of using supernatural monsters, they – in this role, succubus, nymph, sirine, whatever – do their shtick much much better than their mortal counterparts. Otherwise it's like saying giants regularly lose bar fights, pegasi lose races to mules, and dragons have to be careful or they'll get kicked out of their caves by bears.AllisterH said:(I'm imagining the Succubus took at least 5 years worming her way into the court and for her, that's not a big deal)
Lizard said:Not a problem, just shift a few skill points around or change a feat to 'Skill Focus' and...oh, wait.
Celebrim said:QFT. Apparantly opinions on this differ, but I don't find ignoring things to be nearly as big of a chore as making them up from scratch.
Just Another User said:That just because before 4e succubus had magical ways for ethereal travel and teleport. To capture one was very difficult, except maybe at high levels when you could do everything she can, only better . In 4e all you need to keep a succubi prisoner is a net and some strong rope, I strongly doubt you can do rituals while tied up, so she can't escape. Oh, yes and a blindfold to avoid domination. And you have a good reason to do it because she can do things you can't do and you want to learn how or that she does them for you.
jackston2 said:4e is not merely "make stuff up" which, yes, you always could have done. Instead, 4e tells you what stuff you should make up and what stuff you shouldn't touch.
Imp said:Five years? That's crap for a mortal! Come on, a hellspawned archetype of evil seduction ought to be able to get wherever she wants in ordinary circumstances within a month. That's how you know something is Wrong. That's the whole point of using supernatural monsters, they – in this role, succubus, nymph, sirine, whatever – do their shtick much much better than their mortal counterparts. Otherwise it's like saying giants regularly lose bar fights, pegasi lose races to mules, and dragons have to be careful or they'll get kicked out of their caves by bears.
Five years is how long an ordinary devil might take to worm its way into a court.
Torchlyte said:Oh noes! We don't have skill points and feats for monsters! However will we give them +4 to Diplomacy checks?!
DandD said:My idea is even more horrendous... Let's just make them trained in class X. Oh noes!
That means +5 to a skill. What will the poor 3.X-enthusiasts do against that simplicistic approach that eliminates the cumbersome skill points-system?