My DM has killed the game for me, sugestions on how to get back the wonder for me.

Well, you could still travel across-the-state and DM at someone else's house, right?

I think that a respectful, constructive-criticism chat is your best chance at saving your enjoyment of this game. Failing that, you'll need to decide whether you're enjoying yourself enough to make that drive. I'm getting the impression that you're not.

Daniel
 

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How long has he been DMing? It is incredible how easy it is for a newbie to make spectacularly bad decisions. DMing requires a specific type of quick thinking that takes a while to develop.

I'd talk about it. Personally, I'd love it if my players went and told me what they don't like in my games.
 

I would second the dont be confrontational part when talking to him....many DMs games are like their children and parents can be mighty defensive when protecting their young against even perceived slights
 

Or, planeshift to the positive energy plane, put the gems into the breastplate and have at it. If it is a lich, it won't be very happy to be infused with positive energy. Then, have everyone grapple the lich so it can't cast spells.

That would be my suggestion as well.

Have Avoid Planar Effects up before you socket the gems in the breastplate, and have one party member nearby with Antimagic Shell running before the show starts. Antimagic Man readies an action to take a 5' adjustment toward the lich if it starts casting. Rest of the party stands outside of the antimagic aoe. Have a plane shift on hand incase things go sour - just remember to dismiss the antimagic before you get out of Dodge. Grapple to taste.
 

Yup. You got railroaded.

Talk to the other players too. If they agree with you then there is a problem and you can work together to figure out a way to fix it. One thing though, don't ambush the DM, don't assault, don't be overly confrontational, etc. Even though you are working for the betterment of all, DMs have a strange dislike of players talking behind their back and plotting (even when it is positive plotting!).
 

Our group has rotated DM chores a few times so that each of us can take a break from running the show to recharge our batteries. One of the fellas was a bit heavy-handed when at the controls, and we found ways to subtly express displeasure during those situations.

As several people herein have suggested, a direct, honest, respectful discussion about your concerns is best. If your friend is the type of person who will almost certainly react poorly to this method of approach, then try to put a bug in his ear by making background remarks which praise previous campaign highlights handled in the manner you most enjoyed. If he hears enough commentary about things that went over well in the past, he might shift gears a bit. Admittedly this is less useful than open discussion, but there are some people who just cannot bear criticism without getting their undies in a twist. I've found directed compliments helpful in these instances.

One question -- Are you the only group member perturbed enough to speak out regarding recent campaign events? If not, you might want to consider spending a few minutes before the next session (or afterwards) discussing groupwide concerns and frustration. Not just about the DMing, but PC interaction, etc. If other topics are covered the DM won't feel singled out and attacked.
 

If I was him, I would have let the players drop it in the sea and then said

"Ok. Now we need to find out what happens to your characters in the 50 years that pass..."

Essentially they all become old fogies, and then have to deal with the guy they stranded in the ocean/on some plane somewhere. GIve out a few more xp levels, come up with a where are they now for the campaign, and then go at it...

Aaron.
 

My question is, "Who told you to destroy the breastplate", the GM, or an NPC. Likewise, who told you that your various methods won't work, the GM or the NPC.

If it was an NPC, then everything is cool. NPCs should be able to tell you stuff like that.

If it was the GM, then the GM should have prefaced everything based on skills. Your knowledge Arcana skill indicates that nothing can destroy this artifact except the Lava of Mount Doom. Little did you know that the BBEG has cast a spell to protect the Sacred Statue from the lava of Mount Doom.

KenM said:
We were told to destroy the breastplate, we can't get the breastplate off the statue. Every sugestion we make to our DM as to destroy it, the DM just said "no, i won't let you do that, it won't work".
 

It was an NPC the sent us on the quest and the same NPC that told us we had to destroy breastplate, but not how to. The DM had the Bard and mage in party make some knowlege skill rolls and info checks then the DM told us that though our research that the only way to destroy was to put in volcano lava. It was not a spefic volcano, any volcano would do.
 
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Maybe they failed their checks? do you know what the DCs or the results were?

Another question is how does the lich plan to survive when he wakes up to find himself in the middle of a lava pit?

Also why does a lava pit wake him up in the first place?
 
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