Mystic Theurge - how's it playing?

hong said:
Indeed not. My arguments are as tight as a baby's bottom.

Hmm.



Do you really believe the be-all and end-all of a multiclassed spellcaster is getting to the holy grail of 9th level spells?



Do you often wonder about ill-posed questions? That's very Zen, you know.



WELL, ISN'T THAT JUST A SHAME.



It's boring.



And how it's boring.



In a singularly boring way.



For "boring" values of variety, that is.



The... excessive use... of ellipses... tends to make you look... just a bit... slow-witted. So please... don't. Or do. I don't mind either way.

Well, as long as its boring? ;)

You must have involuntary naps when you glance at the wizard or sorcerer progressions then, huh? Core spellcasting being that boring. What is singularly irrational of course is that you seem to only

be looking at the table in the DMG and thinking 'boring'.

How you ever get up the fortitude to actually play i'll never know, seeing all those numbers and such. :)

Or perhaps your rpg fix becomes prematurly satiated when you read all that exciting fluff text. I can see it now, "Hong, come over here!! The game is starting' Hong over in the other room with a fantasy novel on his lap, smoking on some crappy brand cigarrete.
 
Last edited:

log in or register to remove this ad

jasamcarl said:
Well, as long as its boring? ;)

Not that there's anything wrong with that.

You must have involuntary naps when you glance at the wizard or sorcerer progressions then, huh?

See, bubble person, the wizard has these things called "bonus feats" which are, you know, gained every few levels, you know, and like, they mean that, you know, the class doesn't gain all its power from one thing. You know. And the sorc gaining all its power from spells is indeed a problem.

But ANYWAY! If you, bubble person, have resorted to comparing the flavour in a prestige class to that in a core class, then I must needs thank you for making my point for me.

Core spellcasting being that boring. What is singularly irrational

... is thinking that a prestige class and a base class are the same thing.

of course is that you seem to be looking at the table and thinking 'boring'.

... whoops! Sadly, I did not manage to second-guess bubble person!

How you ever get up the fortitude to actually play i'll never know, seeing all those numbers and such. :)

The excessive use ;) of smileys :) is also :rolleyes: a sign of :p slow-wittedness. :( So please don't. :mad: Or do. :D I don't care either way.

Or perhaps your rpg fix becomes prematurly satiated when you read all that exciting fluff text. I can see it now, "Hong, come over here!! The game is starting'

Go back to playing chess, accountant boy.

Hong over in the other room with a fantasy novel on his lap, smoking on some crappy brand cigarrete.

Are you trying to steal my schtick again? Please NOT to STEAL MY SCHTICK, or I will be forced to report this to the UNITED NATIONS.
 
Last edited:

rounser said:
I suggest you go try playing a flavourless system like FUDGE instead, and find out just how much of the flavour-related heavy lifting D&D does for you, and which you appear to have completely taken for granted with that comment.

Uh, yeah. And the current edition finds a fine middle ground by imbuing individual actions, items, and monsters with flavor while leaving the broad character concepts and roles to the player. I doubt the rigid archtypes you are espousing are important to the majority of players..they certainly aren't to me.

The player-dm interactions are given all the flavor you can handle..the stuff that is particular to the pc is left to the player..seems like a nice compromise....
 

jasamcarl said:
Uh, yeah. And the current edition finds a fine middle ground by imbuing individual actions, items, and monsters with flavor while leaving the broad character concepts and roles to the player. I doubt the rigid archtypes you are espousing are important to the majority of players..they certainly aren't to me.

Whoops, take back that comment about chess, then.

Go back to playing CHECKERS, accountant boy.

The player-dm interactions are given all the flavor you can handle..the stuff that is particular to the pc is left to the player..seems like a nice compromise....

Is this some strange sort of Skinner box variant of roleplaying?
 

hong said:
Not that there's anything wrong with that.



See, bubble person, the wizard has these things called "bonus feats" which are, you know, gained every few levels, you know, and like, they mean that, you know, the class doesn't gain all its power from one thing. You know. And the sorc gaining all its power from spells is indeed a problem.

But ANYWAY! If you, bubble person, have resorted to comparing the flavour in a prestige class to that in a core class, then I must needs thank you for making my point for me.



... is thinking that a prestige class and a base class are the same thing.



... whoops! Sadly, I did not manage to second-guess bubble person!



The excessive use ;) of smileys :) is also :rolleyes: a sign of :p slow-wittedness. :( So please don't. :mad: Or do. :D I don't care either way.

Wow..all those bonus feats. Not that through the course of its career the MT won't have all those same bases covered, given the limited utility of feats to spellcasters. "Mr Wizard, come toss a fireball at these goblins.' *Wizard preoccupied calculating all the xp he is going to blow on an item in his mind, thinking 'Damn look at those bonus feats' while the party waits for what they really care about.*

I'm also sorry that i'm not what you are on..the only mechanical difference i see between Prcs and 20 level classes are the prereqs. Please pray to your DnD Jesus for my utility-focused soul and not seeing all the metaphysical implications of prestige class progressions.
 

jasamcarl said:
Wow..all those bonus feats. Not that through the course of its career the MT won't have all those same bases covered, given the limited utility of feats to spellcasters. "Mr Wizard, come toss a fireball at these goblins.' *Wizard preoccupied calculating all the xp he is going to blow on an item in his mind, thinking 'Damn look at those bonus feats' while the party waits for what they really care about.*

Are you trying to be nonsensical, or are you just glad to see me?

I'm also sorry that i'm not what you are on..the only mechanical difference i see between Prcs and 20 level classes are the prereqs.

Did anyone limit the field to mechanical differences, except a certain bot masquerading as a poster?

Please pray to your DnD Jesus for my utility-focused soul and not seeing all the metaphysical implications of prestige class progressions.

Whoops, take back that comment about checkers, then.

Go back to playing TIC-TAC-TOE, accountant boy.

That one, at least, has been fully solved.


Hong "hint: X in the corner" Ooi
 
Last edited:


I doubt the rigid archtypes you are espousing are important to the majority of players..they certainly aren't to me.
I think you'd have trouble mapping the descriptor "rigid" to classes that are painted in such broad strokes as the Fighter and Rogue, whereas you might have more success in doing so on a PrC for a specific setting, organisation and activity, such as a Zhentarim Skymage. It might do your argument good to acknowledge this sliding scale of rigidity, instead of trying to do a reductio ad absurdum on mine.
 

Hypersmurf said:
Gentlemen.

-Hyp.
(Moderator)

No worries, Hyp. After that last vacuous post, I think Hong is starting to calming down. He will soon be napping, images of flying inconsequential bonus feats and (su) and (sp) descriptions running through his head; or if he goes on a negative trip, it might be nightmares of burning '+1 to Spellcasting Class's. Whatever. ;)
 

rounser said:
I think you'd have trouble mapping the descriptor "rigid" to classes that are painted in such broad strokes as the Fighter and Rogue, whereas you might have more success in doing so on a PrC for a specific setting, organisation and activity, such as a Zhentarim Skymage. It might do your argument good to acknowledge this sliding scale of rigidity, instead of trying to do a reductio ad absurdum on mine.

Ironic coming from someone who equates DnD players with those of fudge if every ability set possessed by their pc doesn't fit the, yes, rigid archtypes and worthless flavor text that proceed the class mechanics in the phb.
 
Last edited:

Remove ads

Top