Levistus's_Leviathan
5e Freelancer
It sucks that there's not Tartarus in TherosDefinitely. For a Greek mythology inspired setting.
It sucks that there's not Tartarus in TherosDefinitely. For a Greek mythology inspired setting.
I don't remember hearing that anywhere. I would like a Radiant Knight archetype for fighters that's like a paladin, but without spells, but I don't think we'd see that in 5e.
Obviously. They should have been in it.
Ah, you’re sadly right. I’d forgotten that it is a homebrew that (objectively correctly) moves the divination mechanics of the divination wizard to the cleric.There is no Divination cleric. I would like something like that for an Oracle.
Ah, you’re sadly right. I’d forgotten that it is a homebrew that (objectively correctly) moves the divination mechanics of the divination wizard to the cleric.
I would not be surprised one bit if the design team went into this project purposefully creating a book that would work with Odyssey of the Dragonlords, rather than try and supercede it. After all, the OofD team now works for WotC itself, so it wouldn't exactly be kosher for Wyatt, Schneider et. al. to copy/replace all of that book's stuff with Theros mimics just because they could. What would be the point? Why muscle other companies out of the market when they can all share the same Greek-inspired space? It would help ALL the companies down the line to each bring their own thing to the table so that all the player base can be inspired by and mix & match all of the options available.Odyssey of the Dragonlords' Prophecy Cleric is pretty much exactly what you want (you can get it from the free Player's Guide to Dragonlords). All the subclasses from that are spot-on to Greek Myth-style fantasy (I particularly liked how the convincingly made the Monk into a 300-style Spartan), though their Paladin is setting-specific.
Additionally, a Satyr or Centaur Ancients Paladin actually can turn themselves, but it's a bit unclear on what would occur if this happens.On the other hand, being Fey means things like Protection from Good and Evil, Oath of Ancients Paladin turn ability and so on do work on them! In fact if you have an Oath of the Ancients Paladin, he can't choose NOT to turn you, if you're within the radius!
Additionally, a Satyr or Centaur Ancients Paladin actually can turn themselves, but it's a bit unclear on what would happen if this happens.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.