• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Need Help: Best fighter builds at various levels?


log in or register to remove this ad



Vraister said:
Hijack!
Are these items core, home made or where can I find them.

Vraister

Ulf's a player in my game so I can answer this. Thylegine is just a standard +3 Falchion that Ulf has named. The fact that he named it Thylegine (dwarven for Ambassador to Giants) pretty much tells you how Ulf feels about Giants.

Louri's Bracers of Shielding were an item made by the party wizard. Cast Shield 3/day for 1 minute. It was his idea and I'd valued it at 600 gp {1(spell level) x1 (caster level) x 1000 x 3 (charges)/ 5} per the DMG item creation rules. It takes a standard action to activate so it doesn't get used quite as often as you might think.

Haela's Blessed Helm of Courage is also a homebrew item. It's based on the Remove Fear spell and I valued it at 1,000 gp. The history on this is that Ulf was Forceuser's second character in my game (intoduced as 9th level character IIRC) and one of the early fights he was involved in was against an Osyluth and he spent the fight running from the fear effect. This didn't go over well with Ulf (his shame at running from battle took him some time to overcome) so he went looking for a magical solution.
 

Psychic Warrior/Monk........then the pc went showoff

We started campaign at 3rd level. The following character build was done by a fellow player gone mad! I felt it to be a power gaming gimmick!

He had 0 armor but had the best ac Ive ever seen.
A llight weapon but some great damage per round.
Mobile fast & slick a player did this combo in a campaign I was playing in and he was a pain to hit...All you heard all gameplay "you were missed by a mile" "you moved out of the way" bla bla bla we got sick of it.

2nd level Psychic Warrior/1st monk is the way he started out
He then progressed 2 levels Monk 1 level Psi Warrior (I am off by +/- 1 level maybe)
3rd psi warrior/3rd Monk He used a Rapier & do to his life path it doubled as a Monk weapon.

this was working great. He then got an int ring of Cha (other players were always in the dark on the rings powers, but we all suspected something else was in that ring) Anyways it made him a show off...He all of a sudden had a 18 cha and was Arrow flynn, robin hood a muskateer kinda vibe.

He then went swashbucler (a puffter as we refer to them) for a couple of levels followed by duelist.

end result...
3rd or 4th swashbuckler / 3rd Monk / 3rd Duelist / 3rd Psychic Warrior....what a train wreck!

I am probably a number off here and there but the end result was
good bab a couple behind a fighter of same level but still up there
+1 or 2 d6 damage per strike rapier caused 1d8 as a monk of same level because with his life path it was excepted. 16wis = +3 to AC, 19(23)dex, & +3 ac from his 16int.
He had +4 bracers of armor
+3 Keen rapier of speed (+1 attack)
ring of jumping
gloves of dex +4
ear ring of DR 10/sonic vs Harpies, Bards any sound effect.
boots of striding and leaping
ring of protection +1
and 1 or two more magics I have forgotten (its been a while)

this pc had an awsome ac, caused good damage and would all but dance around his opponents.....an unarmored toe too toe'r.

and if you add on the unarmored variant-FORGET ABOUT IT you aint touching this guy.

Please respond in detail to what this player did here....power gaming for a AC from hell at the expense of bab and any 1 class high level ability...I want to share your opinions with the player.
ThornCrest










MeiRen said:
Hello,

I'm working through some variant fighter classes. I want to make sure they're roughly balanced with the Fighter. The problem is, I'm not sure my group isn't all that "munchkin". I'm worried that we may not be making the best Fighter builds to test againist. So, if you have a powerful fighter build, I'd love to see it. I'm particularly interested in the best attack the build can do, and what feats and magic items it needed to get there.

Thanks!

-Meigan
 

Well, 25 PB is not the average used in campaigns in actual play. There have been polls about that, which showed quite clearly, that 28 or 32 PB are FAR more common.

But the classes where playtested at 25 pts, when you stray far from that you have skewed class balance already. Higher scores for example empowers the monk and paladin (kind of like that Dex 19, Int 16, Wis 16 psycic warrior/monk thingie described above).

Well I guess I'm kind af stealing the thread so I'll shut up now.
 

Thanee said:
Bryan's is 32 PB and the 80 is certainly a number to spread out over the six ability scores with every point (starting at 0) costing one such stat point.

Bye
Thanee

Yip, that's the one. I think the 80 points over six stats worked out to 32 or 34 point buy once I'd assigned the abilities. Str 16, Dex 12, Con 16, Int 13, Wis 13, Cha 10, followed by adjustments for dwarf. What does that make it? Yowser, 36 points! A bit on the powerful side! :)

Pinotage
 

monboesen said:
But the classes where playtested at 25 pts, when you stray far from that you have skewed class balance already.

To a degree, yes. But isn't it generally better to balance on a more common method, not one only few actually use?

Bye
Thanee
 


I'd actually hope, that the classes were rather playtested and balanced at various ability power levels. :D

Bye
Thanee
 

Into the Woods

Remove ads

Top