Zurai
First Post
I'm starting work on the BBEG for one of the campaigns I'm running, and I decided to solicit a little help with his (extensive) spell list. I want his spell list to reflect the character's two themes as much as possible while still being a viable epic-level encounter (ie, can still TPK a high-level gestalt party).
The character's two themes are greed/avarice and transformation/battlefield transformation. I do want to shy away from polymorph type spells, though, and he's already well aware that the entire party has Evasion, so Reflex Half spells are low-priority.
Any wizard spell or divine spell is a valid choice; he's a gestalt wizard-archivist, and I have access to every WotC 3.0 or 3.5 book.
Here's his current spells prepared, with the spells I'd most like to get alternatives to in italics, though feel free to suggest any spell:
Wizard Spells Prepared: enchantment, illusion forbidden; DC 21 + spell level + 4 (Transmutation) + 2 (Necromancy, Conjuration, or Evocation)
1st - Expeditious Retreat (already cast), Ray of Enfeeblement x2, Shield (already cast), Nerveskitter (already cast), Spirit Worm, Magic Missile, Lesser Orb of Sound
2nd - Body of the Sun (already cast), Scorching Ray x3, Glitterdust, Wither Limbs x2, Arcane Turmoil
3rd - Haste, Drown, Shivering Touch, Dragonskin (already cast), Chain Missiles, Sound Lance, Alter Fortune, Scattering Trap (already cast)
4th - Sandform, Evard's Black Tentacles, Solid Fog, Celerity x2, Ice Web, Vortex of Teeth, Wall of Water
5th - Greater Blink, Baleful Polymorph x2, Cloudkill, Wall of Force x2, Channeled Lifetheft
6th - Disintegrate, Quickened Scorching Ray, Heartfreeze, Entomb, Extract Water Elemental, Steal Summoning, Karmic Retribution
7th - Reverse Gravity, Limited Wish, Mass Flesh to Salt x2, Quickened Sound Lance, Quickened Drown, Necrotic Curse
8th - Temporal Stasis, Mind Blank (already cast), Maze, Bestow Greater Curse, Avascular Mass, Prismatic Wall, Horrid Wilting
9th - Time Stop x3, Wail of the Banshee, Frostfell, Transmute Rock to Lava, Reality Maelstrom
Archivist Spells Prepared: DC 21 + spell level + 4 (Transmutation) + 2 (Necromancy, Conjuration, or Evocation)
1st - Shield of Faith, Protection from Good (already cast), Ice Slick, Cure Light Wounds x3
2nd - Barkskin (already cast), Black Karma Curse x2, Drifts of the Shalm, Briar Web, Living Undeath (already cast)
3rd - Meld Into Stone, Stone Shape x2, Column of Ice, Black Sand, Favorable Sacrifice (already cast)
4th - Death Ward (already cast), Call of Stone x2, Stop Heart, Slipsand, Sudden Stalagmite
5th - Transmute Stone to Sand, Blizzard
6th - Heal x2, Antilife Shell, Animate Snow
7th - Blasphemy, Wrack Earth, Blood to Water, Fortunate Fate (already cast), Heal
8th - Chain Dispel, Glacier, Summon Giants, Heat Drain
9th - Gate, Summon Golem, Cast in Stone, Tsunami
The character's two themes are greed/avarice and transformation/battlefield transformation. I do want to shy away from polymorph type spells, though, and he's already well aware that the entire party has Evasion, so Reflex Half spells are low-priority.
Any wizard spell or divine spell is a valid choice; he's a gestalt wizard-archivist, and I have access to every WotC 3.0 or 3.5 book.
Here's his current spells prepared, with the spells I'd most like to get alternatives to in italics, though feel free to suggest any spell:
Wizard Spells Prepared: enchantment, illusion forbidden; DC 21 + spell level + 4 (Transmutation) + 2 (Necromancy, Conjuration, or Evocation)
1st - Expeditious Retreat (already cast), Ray of Enfeeblement x2, Shield (already cast), Nerveskitter (already cast), Spirit Worm, Magic Missile, Lesser Orb of Sound
2nd - Body of the Sun (already cast), Scorching Ray x3, Glitterdust, Wither Limbs x2, Arcane Turmoil
3rd - Haste, Drown, Shivering Touch, Dragonskin (already cast), Chain Missiles, Sound Lance, Alter Fortune, Scattering Trap (already cast)
4th - Sandform, Evard's Black Tentacles, Solid Fog, Celerity x2, Ice Web, Vortex of Teeth, Wall of Water
5th - Greater Blink, Baleful Polymorph x2, Cloudkill, Wall of Force x2, Channeled Lifetheft
6th - Disintegrate, Quickened Scorching Ray, Heartfreeze, Entomb, Extract Water Elemental, Steal Summoning, Karmic Retribution
7th - Reverse Gravity, Limited Wish, Mass Flesh to Salt x2, Quickened Sound Lance, Quickened Drown, Necrotic Curse
8th - Temporal Stasis, Mind Blank (already cast), Maze, Bestow Greater Curse, Avascular Mass, Prismatic Wall, Horrid Wilting
9th - Time Stop x3, Wail of the Banshee, Frostfell, Transmute Rock to Lava, Reality Maelstrom
Archivist Spells Prepared: DC 21 + spell level + 4 (Transmutation) + 2 (Necromancy, Conjuration, or Evocation)
1st - Shield of Faith, Protection from Good (already cast), Ice Slick, Cure Light Wounds x3
2nd - Barkskin (already cast), Black Karma Curse x2, Drifts of the Shalm, Briar Web, Living Undeath (already cast)
3rd - Meld Into Stone, Stone Shape x2, Column of Ice, Black Sand, Favorable Sacrifice (already cast)
4th - Death Ward (already cast), Call of Stone x2, Stop Heart, Slipsand, Sudden Stalagmite
5th - Transmute Stone to Sand, Blizzard
6th - Heal x2, Antilife Shell, Animate Snow
7th - Blasphemy, Wrack Earth, Blood to Water, Fortunate Fate (already cast), Heal
8th - Chain Dispel, Glacier, Summon Giants, Heat Drain
9th - Gate, Summon Golem, Cast in Stone, Tsunami