Kalendraf
Explorer
I have a couple players in my campaign that want to scribe some scrolls. That's great. My problem is that I'm not exactly sure about all the minor details, and I haven't found the exact answers in my search thru the PHB and DMG. Here's what I'm trying to figure out:
1. The book indicates you can scribe 1000 gp worth of scrolls per day. Suppose you have a 1st level wizard with the normal number of spells (3 0-level, 2 1st level). I suspect he can scribe a scroll using all of his spells, but then he'd be effectively done since he'd be out of spells, and need to sleep to memorize more. However, if he were to sleep 8 hours and re-learn spells, could he then continue scribing for that day since they haven't exhausted their 1000gp per day limit? My thought is no, likely ruling that you can only sleep and learn 1 time per day, but I'm not sure. This might border on house rules regarding spell/sleep time for different campaigns. So far we've never had any characters try to sleep mid-day to recover spells. And I'm not sure about the 3E rules regarding that.
2. How many spells or spell levels are the maximum you can scribe onto a single scroll?
3. Suppose a wizard wants to add more spells to an existing scroll. Can he take days off in between scribing sessions and then when he scribes new spells, append them to an existing scroll?
4. According to the DMG, the chance for items being cursed should be about 5%. I assume this includes scrolls. So any spell scribed has a 5% chance of getting mucked up and becoming cursed. I'm open to that happening, making the game more interesting and making scroll-scribing not entirely fool-proof. What are the other DM's thoughts on this?
5. It seems like there's a potential money-engine in the scribing of scrolls and then selling them. Have any DM's run into this problem, and if so, how did you solve it? Obviously, if you allow cursed items, and the wizard sells one to an unsuspecting buyer, he might demand some compensation, which could easily wipe out any profits they've made.
Thanks in advance
1. The book indicates you can scribe 1000 gp worth of scrolls per day. Suppose you have a 1st level wizard with the normal number of spells (3 0-level, 2 1st level). I suspect he can scribe a scroll using all of his spells, but then he'd be effectively done since he'd be out of spells, and need to sleep to memorize more. However, if he were to sleep 8 hours and re-learn spells, could he then continue scribing for that day since they haven't exhausted their 1000gp per day limit? My thought is no, likely ruling that you can only sleep and learn 1 time per day, but I'm not sure. This might border on house rules regarding spell/sleep time for different campaigns. So far we've never had any characters try to sleep mid-day to recover spells. And I'm not sure about the 3E rules regarding that.
2. How many spells or spell levels are the maximum you can scribe onto a single scroll?
3. Suppose a wizard wants to add more spells to an existing scroll. Can he take days off in between scribing sessions and then when he scribes new spells, append them to an existing scroll?
4. According to the DMG, the chance for items being cursed should be about 5%. I assume this includes scrolls. So any spell scribed has a 5% chance of getting mucked up and becoming cursed. I'm open to that happening, making the game more interesting and making scroll-scribing not entirely fool-proof. What are the other DM's thoughts on this?
5. It seems like there's a potential money-engine in the scribing of scrolls and then selling them. Have any DM's run into this problem, and if so, how did you solve it? Obviously, if you allow cursed items, and the wizard sells one to an unsuspecting buyer, he might demand some compensation, which could easily wipe out any profits they've made.
Thanks in advance