nerdytenor's The Missing Warlock

Rellek and Todarr - your turns

[sblock=Status]
Joshua (23/30)
Archer Skeleton West
Archer Skeleton East
Karis (24/29)
Moreen (40/40)
Rellek (37/37) <----- NEXT TO ACT
Todarr (25/29)
Zombie SW (challenged)
Zombie SE
Zombie N (bloodied)
[/sblock]
 

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Wishing he had the advantage of surprise, as they had hoped, nonetheless Rellek moved forward with his friends. As Moreen's glow subsided and Joahua's flames flickered out, Rellek moved to strike.

[sblock=crunch]

OK just got to say first - incantatio fuego love it digger.

ok so Rellek's move action take him to the infront of the two zombies by the stone. And I'll use twin strike. Either two attacks against one zombie, but if it falls the second attack against the second zombie...if such a choice is allowed. If not one attack on each. I will make the first zombie my hunters quarry with my minor action that remains.

Main hand attack...13+6=19 to hit, damage = 5 damage (this included hunters quarry) :(
off hand attack 13+5=18 to hit, damage 3+3 = 6

[/sblock]
 

Rellek strikes twice

Rellek's axes hack away, sending blackish zombie muck flying in all directions.

[sblock=Results]
Rellek - both attacks hit
And yes, you need to declare both attacks first, so that's 5 damage to your quarry and six to the other.
[/sblock]
 
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Todarr is up

[sblock=Status]
Joshua (23/30)
Archer Skeleton West
Archer Skeleton East
Karis (24/29)
Moreen (40/40)
Rellek (37/37)
Todarr (25/29) <----- NEXT TO ACT
Zombie SW (challenged)
Zombie SE (hunter's quarry)
Zombie N (bloodied)
[/sblock]
 

[sblock=OOC]I read this morning before anyone went and waited for my turn, now that it is after work and you guys are waiting on me...... I will just go ahead and post earlier, out of turn, next time, within reason[/sblock]

Todarr charges (flavor text, not effect) forward, veering to the left and straight forward (ending up 1 block SW of SW Zombie) and strikes with his battleaxe

[sblock=Hammer and Anvil]+6 vs Reflex=7+6=13, for 1d10+3=8+3=11 damage. If hit (based on previous posts, I'm pretty sure it does), forces Moreen to make basic melee attack against same target with +3 damage: 13+3=16 (fingers crossed), for 1d8+5=3+5=8 damage.[/sblock]

minor: growling at zombie
 

Cause it's the Thrilla'!!

Todarr charges forward, bashing in the head of the brainless (visibly so, I'm afraid) zombie, giving Moreen a chance to strike as well, which she does, and hard. The zombie reels from the combined blows. Regaining a semblance of balance, it swings clumsily at Moreen, hitting its own backside with a nauseating thump. The zombie next to it claws at Rellek, and leaves deep gashes in his face.

At the other end of the room, the third zombie stupidly swings at Karis, who immediately strikes back, hitting it in the center of its chest cavity; it falls to the ground in several pieces.

[sblock=Results]
Todarr - hit the zombie
Moreen - hit the zombie
Zombie is bloodied.

Rellek took 9 damage.
[/sblock]
 
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Joshua is next

[sblock=Status]
Joshua (23/30) <----- NEXT TO ACT
Archer Skeleton West
Archer Skeleton East
Karis (24/29)
Moreen (40/40)
Rellek (28/37)
Todarr (25/29)
Zombie SW (bloodied, challenged)
Zombie SE (hunter's quarry)
[/sblock]
 

Joshua winced at the pain of the arrow biting at his flesh then quickly surveyed the situation. It looked as if the others had the zombies well in hand now but the skeletal archers were still a problem.

He moved swiftly towards the left hand hay bale in an effort to get out of line of sight of the left hand archer

[sblock=OOC]move 6 squares to end up immediately SE of the hay.[/sblock]
From there he aimed his staff at the partly concealed right hand archer and let loose a bolt of force.

[sblock=Magic Missile]Ranged 20: +6 vs Ref: 2d4+5 damage[/sblock]
[sblock=Oops!]I forgot my staff defense. I will try to remember next time if I am hit[/sblock]
 

Since I get up and go to work tomorrow, I'll post out of turn:

[sblock=If SW zombie is alive on my turn:]Wolf Pack Tactics (no shifting, unless someone wants to shift 1 square as a free action, they can post as such), 13+6=19 to hit AC, 4+3=7 damage if hit.[/sblock]

[sblock=If SW zombie is dead by my turn but 3rd zombie still alive:]shift, then repeat attack above[/sblock]

[sblock=If both zombies dead by my turn:] double movement to get to the loft on the right and climb the stairs/ladder[/sblock]

since I go last in the group, feel free to tweak this as you see fit, just trying to keep things moving, as I won't be able to check the boards until late afternoon/early evening tomorrow
 

Seeing Rellek take a nasty wound from the zombies, Moreen reaches over and touches his shoulder with some extended fingers while still gripping her sword, letting healing energy wash over him. From there, her hand brings her weapon in a diagonal cut aimed at the zombie's chest.

[sblock=Actions]Minor action - Lay on hands on Rellek.
Standard Action - piercing smite on the bloodied zombie in front of her[/sblock]
 

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