nerdytenor's The Missing Warlock

Status - Moreen, Todarr, Mardrick and Karis are next

[sblock=Status]
Karis (25/29)
Elven Archer
Joshua (19/30)
Axe Wielder 1 (27 damage taken, Rellek's Quarry)
Axe Wielder 2 (9 damage taken)
Leader (10 damage taken)
Rellek (32/37)
Todarr (11/29, bloodied)
Moreen (31/40)
Mardrick (15/16)
[/sblock]
 

log in or register to remove this ad

Moreen winces in pain, but her grit teeth becomes a grin. "I guess we can't be civilized about this." She strides forward, the steel of her blade sweeping at the wounded axe warrior. "Face me then!"

[sblock=actions]move action - move to square I-24
standard action - bolstering strike on A1
minor action - divine challenge on A2[/sblock]
 

Todarr lets out an enormous bellow, enraged that all that planning would result in the enemy getting such a drop on him

[sblock=actions]Move: looping around to the south to K23.

Standard: Using Wolf Pack Tactics to shift one square west to K22 into a better tactical position on A2. +11 vs AC (+8 normally +2 flanking +1 from being bloodied) = 18 + 11 = 29 to hit for 6 + 4 = 10 damage

If A2 not down (likely scenario), Todarr, enraged, will immediately follow up his vicious overhead smash with a powerful uppercutting attack (action point), hoping to unbalance his foe and push him backward into the waiting range of his ally, Moreen: Hammer and Anvil +11 (not sure if my init bonus to hit on Action Point attacks from Commanding Presence applies to me, as well, but that would bump by an additional +3) vs Reflex = 11 + 11 = 22 to hit for 1d8 + 4 = 4 + 4 = 8 damage, leaving A2 open for a followup basic attack from Moreen: ((it's 2 AM as I write this on my way to bed, and Lotus' basic attack needs me to do too much math right now... so I leave the rolling of your free basic attack to you Lotus, with a +3 damage, if you hit))

Minor: snarl at A2 Not such a fair fight without your Boss to hold your hand, is it? Todarr remarks to A2 loud enough for all to hear with an inspiring smile suddenly on his face (inspiring word on me: 8 + 3 = 11 HP back (to 22))[/sblock]
 

Rellek was pleased that his prayers had been answered but badly needed to get down from the roof or risk missing the action.

[sblock=ooc]
First of I'll jump down from the roof (relatively speaking) and depending on whose left will either fire two arrows into A1 and A2 with twin strike.

If on the other hand in the order of things they're down then I will move towards F26 from the roof...and if I can then move south toward J26 assuming that I can fire at that elf with twin shot. If I need to convert an action point to afford extra movement if needed.

So I will roll two twice for twin shot and you can apply it to whoever I get to attack

To hit 6+ 5= 11 ):[), 10+5=15 v Dex, to hit 10, 6 (if I get to use Hunters Quarry then add 2 damage if appropriate)
[/sblock]
 



Moreen's sword strikes true, carving a deep groove into the exposed flesh of her target.

Todarr maneuvers nimbly around the other axewielder, setting himself up into an advantageous position. He strikes hard, his new blade piercing deep enough to taste bone. He continues his merciless assault, slicing across the enemies chest and leaving an opening for Moreen to strike, which she does, and hard.
Enraged, the axe wielder lashes out at Moreen with his fist, but misses.

Mardrick keeps his distance from the ensuing battle, but eager to help he launches a staccato series of blue pulses at the nearest target, cursing his very existence in tongues foreign. The pulses leave tiny black burns in the face of the other axe wielder, who, unable to reach Mardrick, lashes out in fury at Todarr, kicking and screaming, but causing no damage.

Meanwhile, Karis sneaks behind the archer, wounding him grievously. He turns around in shock, takes one step backwards, and with a look of pure malice on his face, launches an arrow at Karis at extreme close range. It is a good shot, but not good enough to match Karis's last minute dodge.

[sblock=Results]
Dang, nice rolls everyone.

Moreen hits A1 (13+7=20) for 5 (1d8+3) damage.
Moreen gains 2 tmp hp
Moreen challenges A2
Todarr hits A2 for 10 damage
Todarr hits A2 again for 8 damage.
Moreen's basic attack hits A2 (would have missed without CA) for 10 damage.
Todarr heals 11
Mardrick curses A1.
Mardrick hits A1 for 6 damage.
Karis hits archer for 22 damage.
[/sblock]
 

Map update

2872712479_7feae8dd90_o.jpg
 

Status - Joshua's turn

[sblock=Rellek]
Your turn will come after joshu and enemies act - I'll resolve your action then (feel free to change of course)
[/sblock]

[sblock=Status]
Karis (25/29)
Elven Archer(22 damage taken, bloodied)
Joshua (19/30)
Axe Wielder 1 (38 damage taken, bloodied, Rellek's Quarry, cursed)
Axe Wielder 2 (37 damage taken, bloodied, challenged by moreen)
Leader (10 damage taken)
Rellek (37/37)
Todarr (22/29)
Moreen (31/40, 2 tmp hp)
Mardrick (15/16)
[/sblock]

[sblock=Enemy Defenses]
Axe wielders - Ac 15; Fo 15; Re 14; Wi 14
Leader - Ac 17; Fo 13; Re 14; Wi 15
Archer - Ac 15; Fo 11; Re 13; Wi 12
[/sblock]
 
Last edited:

[Sblock=OOC]
NT feel free to correct me if I'm wrong with a loaded exclamation mark, but you have Rellek on 32/37, have I missed something - I don't remember being hit since the last combat?
Ab.
[/sblock]
 

Remove ads

Top