mhensley
First Post
Yay! They removed one of the last mechanics in the game that doesn't use a d20- the roll for stability. I hope they got rid of all percentile-based rolls.
Let's look at the odds of dying. I ran this thru a quick javascript simulation with 100,000 tests and got:
Saved=27215 (0.27215)
Killed=72785 (0.72785)
So when using the table in the article, you have over a 70% chance of dying if nobody comes to your aid. That's seems nasty enough to me.
Let's look at the odds of dying. I ran this thru a quick javascript simulation with 100,000 tests and got:
Saved=27215 (0.27215)
Killed=72785 (0.72785)
So when using the table in the article, you have over a 70% chance of dying if nobody comes to your aid. That's seems nasty enough to me.