ART!
Deluxe Unhuman
My thoughts exactly.This is a good survey but makes me think they may be considering some PHB Errata or PHB 5.5.
I got to express my Very Important Thoughts on rangers and clerics!

My thoughts exactly.This is a good survey but makes me think they may be considering some PHB Errata or PHB 5.5.
Well if you have to play a Bard you should at least suffer for it. I think that's fair.I thought I already said I would have to play a bard!
Because treating D&D as merely a miniatures board game was tried in the PHB of 4E and people came to realize they didn't like it treated that way.I had to update my Tempest Cleric to 5th Level today for our game tonight and I was thinking (and getting frustrated) that it seemed as though I had to read through walls of text for class abilities just to get to the the stuff that matters. Too much flavor text I guess is my point. If they truly are considering a 5.5E I'd hope they condense the text and make it easier to read class ability and spell descriptions at at glance. For example adding spell area, damage/type in the spell header along with range. duration etc would help alot. For the life of me I cant comprehend why they didnt put what classes can cast the spell in its description is beyond me.
It's a fairly big split in the player base. There's a lot of people who play it like a miniatures wargame...and a lot of people who play it like immersive improv theater. There's a little overlap. But WotC has to design with both halves of the fan base in mind. Not a great position to be in. They could always go back to Basic and Advanced. Basic for the lighter rules / improv crowd; Advanced for the heavier rules / wargame crowd.Because treating D&D as merely a miniatures board game was tried in the PHB of 4E and people came to realize they didn't like it treated that way.
Narrative matters.
Ugh. That means I'm going to have to roll up a bard real quick and get him killed ...
Just so I can go in depth on how much Bards suck.
Well if you have to play a Bard you should at least suffer for it. I think that's fair.
Never said I was or wanted it treated as a miniature board game. I dont. They can write all the narrative they want. Id just like to be able to not have to read through it every time Im looking up a spell or a class ability. Perhaps I didnt articulate myself correctly. If they added a mechanic block above the narrative text I'd be cool with that. Reformatting the way things are presented would be preferable to me. I think the PHB isnt presented in a way that makes things very accessible at the game table was my point. Sorry if I wasnt more clear.Because treating D&D as merely a miniatures board game was tried in the PHB of 4E and people came to realize they didn't like it treated that way.
Narrative matters.
clerics are fine, on ranger we are like of one mind.My thoughts exactly.
I got to express my Very Important Thoughts on rangers and clerics!![]()
formatting would be nice, I love the lore but I want to be able to build it and get it working fast and easy.I had to update my Tempest Cleric to 5th Level today for our game tonight and I was thinking (and getting frustrated) that it seemed as though I had to read through walls of text for class abilities just to get to the the stuff that matters. Too much flavor text I guess is my point. If they truly are considering a 5.5E I'd hope they condense the text and make it easier to read class ability and spell descriptions at at glance. For example adding spell area, damage/type in the spell header along with range. duration etc would help alot. For the life of me I cant comprehend why they didnt put what classes can cast the spell in its description is beyond me.
I am still trying to figure out what archetype bards even come from.I know. Bards take so long to create, and with such little result. They are empty spaces disguised as etchings on a character sheet.
so the book has a UI problem man the 2020's are so less cool than I was promised.Never said I was or wanted it treated as a miniature board game. I dont. They can write all the narrative they want. Id just like to be able to not have to read through it every time Im looking up a spell or a class ability. Perhaps I didnt articulate myself correctly. If they added a mechanic block above the narrative text I'd be cool with that. Reformatting the way things are presented would be preferable to me. I think the PHB isnt presented in a way that makes things very accessible at the game table was my point. Sorry if I wasnt more clear.
Music to my ears. You’re doing it right!I know. Bards take so long to create, and with such little result. They are empty spaces disguised as etchings on a character sheet.