Whizbang Dustyboots
Gnometown Hero
Congratulations on both misunderstanding the problem and insulting folks along the way.Olgar Shiverstone said:I fail to see how a level which gains a new spell level is a dead level. Never mind increased HD, BAB, saves, spells known/per day, skill points ... "Dead level" sounds like powergamer whining, to me.
Just saying.
It's not a powergamer issue, it's that it's less interesting to level when all you get is +1 BAB and a pitiful handful of skill points.
Especially given how many people slow advancement down, is it really whining to want leveling up to feel meaningful? Especially as, has been noted, gaining BAB at the same time as the enemies gain AC essentially amounts to player characters running in place on those levels.
Now, if you whip through the levels, it's less of an issue, but plenty of folks do not. A year into my Midwood campaign, about three-quarters of the players have just hit level three. You'll pardon me for thinking that each level should feel fun and meaningful when they get there.