JohnRTroy said:
I'm not the only one critical of it. Both
Chris Pramas and
Robin Laws have critiques of it.
It's worth noting that, in neither of Chris Pramas's posts that you linked to, does he critique the OGL. The first one is him simply saying that the positive points of the OGL don't have numbers (such as sales data, etc.) to back them up in debates. The second one is him saying that the OGL is just one "weapon" in his publishing "arsenal."
He never once says that the OGL is a bad thing, that it hasn't been good to him, or that it should be removed or limited. In essence, he's not saying at all what you're putting in his mouth.
Wulf and Starman covered Robin fairly well in their posts below; Robin's complaint was largely in regards to product quality - with poor products flooding the market and creating a bubble - more than anything else (a position I don't believe is necessarily correct, but that's another matter).
I know Gary Gygax thought it would have been better for them to have traditional licensing
Gary believed that WotC should have re-released D&D 1E once they acquired the game. He didn't care for the changes that were made to it in 3E in any capacity. He wanted to go back to the old days of TSR in every regard, including licensing. His position had nothing to do with the pros or cons of Open Gaming at all.
I know Andy Collins was annoyed of the creation of the SRD version of Unearthed Arcana.
You keep mentioning this - it's one of the very few instances of a book that was near-totally Open Game Content being released for free on the internet. However, what other people keep pointing out to you, and you keep refusing to acknowledge, is that this is not an indictment of the OGL. Firstly because Andy Collins never once said (that I'm aware of) that the OGL was a mistake in any regard. His annoyance over UA being released online was just that, annoyance. It didn't change his mind regarding Open Gaming. Secondly, the OGL already has provisions to stop things like this - large sections of books can be declared Product Identity, which stops things like that from happening. And thirdly, there are many, many books that are near-totally OGC that have not been reprinted on the internet the way UA was, which is a very strong indicator that that sort of thing is the exception, rather than the norm.
Orcus, while he would prefer the OGL, understands that a GSL might be better from the WoTC's perspective.
We all understand that the GSL might be better for WotC unto itself. But that's not what we're discussing. We're discussing how the "poison pill" provision is better for WotC at the expense of almost everyone else - quite possibly disproportionally so, as there's room to say that the poison-pilled GSL will have minimal gain for WotC with larger penalties for publishers and fans.
And obviously, some people at Wizards feel the OGL feel it's not worth it to keep around.
It's not surprising that corporate "suits" want to have it killed, since they take the (quite possibly unreasonable) position that the OGL hurts WotC's sales. The fact that Scott and Linae disagree (as Orcus keeps noting) should point out that this position is hardly universal, and suggests that those "in the know" think Open Gaming is better for WotC anyway.
Heck, even Ryan Dancey admitted in an older OGL-F mail that he saw Wizards backing away from giving away content as OGLed versions.
He also said he thought that would be a bad thing. He wasn't supporting your position that the OGL is a bad thing, but rather he predicted that WotC would become close-minded in regards to Open Gaming when they started to see it as a competitor.
Look, this forum isn't just for the OGL-F list anymore--all discussion of OGL licensing or future D&D licensing is done here. (If it was just for fans of the OGL I'd bow out, but EnWorld has declared this is the place we debate it). I'm sorry my opinion is unpopular but I think somebody should be intellectually honest and have some skeptical take on the OGL.
The problem, John, is that that "somebody" isn't you. Your points are questionable at best, and are mendacious at worst. You regularly posit that a large number of gamers and publishers agree with you - often misrepresenting other people's statements in the process - even though there's almost no evidence to support that, and plenty to disprove it. You tout a few small, isolated instances of the OGL being abused as being massive, inherent failures with the entire License. You largely ignore reasonable points made that counter your own, deciding instead to simply repeat the same things over and over.
There is a reasonable stance to be made regarding the negative points of the OGL, and the positive ones of the GSL (as it stands now). People like Goobermunch and Xenchao are doing a relatively good job taking those positions, but I don't believe the same can be said for how you're presenting yourself and your arguments.
I want a reasonable license, but I don't see the OGL with a religious-level of zeal that some feel towards it.
One can be zealous without taking it to a religious degree; enthusiasm does not equate fanaticism. While it's true that there are a lot of posts here that are just blunt statements or over-inflated opinions, there are also a lot of people here who are willing to engage in a reasonable debate over this, and a large portion of those people seem to be doing so in favor of the OGL and against the GSL. They've largely pointed out that your points are without merit, as stated above - simply calling them religious zealots and writing them off is the same sort of behavior that you're accusing them of.
EDIT: Added some more points.