new guy

No not really, but Yoshimo was an NPC and cam equipped with ninja-to. It was also a weapon you could get proficiency/focus in, although it was a pretty poor choice as there were so few of them (that and the katana)



I don't even remember seeing a katana, or wakizashi. Then again, I primarily played the Moon Elf necromancer... so... that might be why.
 

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Huh...I never played the game, but I never would have guessed they'd have oriental weapons, considering Baldur's Gate is as far from Kara-Tur as you can pretty much get without going to the Moonshaes or Evermeet.
 


Hey guys, this seems like as good a place as any to throw a thought out to be chewed on.

So, I'm thinking about whether there's a good way to handle combat in a pbp that doesn't involve any combat maps (not for Council of Thieves, if anybody's wondering, it would be for a different project I'm mulling over). But, I don't want to throwback entirely to an AD&D style combat, because I still want to be able to make use of OGL features like Attacks of Opportunity, Reach, Flanking, etc. Has anybody ever:
a) considered how to handle something like this?
b) actually tried it?

You guys are smart, help a brother out.
 

I've never been able to come up with a way to do it, mainly because 3.x is just so tactical and so many abilities and options depend on positioning.
 

Hey guys, this seems like as good a place as any to throw a thought out to be chewed on.

So, I'm thinking about whether there's a good way to handle combat in a pbp that doesn't involve any combat maps (not for Council of Thieves, if anybody's wondering, it would be for a different project I'm mulling over). But, I don't want to throwback entirely to an AD&D style combat, because I still want to be able to make use of OGL features like Attacks of Opportunity, Reach, Flanking, etc. Has anybody ever:
a) considered how to handle something like this?
b) actually tried it?

You guys are smart, help a brother out.

It may be helpful for you to place this in the Homebrew section or the general section as well, as there are people there who do things like you describe that do not frequent Talk the Talk.

As for my advice... I myself have none either, except be extremely precise with your words, and hope the other players know your use of language well enough to grasp your meaning.
 


Exactly.

Though personally, I prefer the Nodachi or the Nagamaki.
I prefer the naganat and tetsubo personally. I have been told I am as subtle as a tetsubo.

Hey guys, this seems like as good a place as any to throw a thought out to be chewed on.

So, I'm thinking about whether there's a good way to handle combat in a pbp that doesn't involve any combat maps ***edit*** You guys are smart, help a brother out.

as the others have all stated, in 3.5 the need for tactile movement makes the need for a battle map pretty much a neccessity. sorry. if you are looking for a way to avoid a battle map on enworld, then perhaps your photo bucket sight might have a way to help?
 


I know a lot of people use the little ascii maps:

xxxxx
xxBxx
xxxOx
xxxxx

B - Bob the warrior
O - Orc
x - free 5' square

But personally, I find it just as quick to mod my excel files and upload them, then to do this for a large grouping of characters and enemies.
 

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