new playtest report by Steve Winter

As for reviving, Warlord style...*splash bucket of water in Paladin's face* "Get up you useless maggot! Did anyone say it was nap time?"
So irksome. Wow. I'm surprised the paladin doesn't slay him on the spot for such hubris. Since when did PCs become drill sergeant subordinates? Just wrong. Wrong wrong wrong.
 

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rounser said:
So irksome. Wow. I'm surprised the paladin doesn't slay him on the spot for such hubris. Since when did PCs become drill sergeant subordinates? Just wrong. Wrong wrong wrong.
Yeah, it's really awful when other players roleplay their characters in a different way than you would.
 

You know, if players start using warlord abilities such as being suggested in this thread, there will be fights between players both IC and OOC. (No one want to be screamed at after all)>
 


TwinBahamut said:
The term "fell out of the fight" is interesting. It certainly doesn't seem that they died, but the particular term "revival" was used, and the Paladin was unable to do it (though that may be because he was too busy healing himself).

This report is keeping my hopes alive that there is more room between "fighting just fine" and "dead as a doornail" in 4E.

The Paladin was unable to do it? The two Warlord "revives" mentioned were applied by the Warlord to the Paladin, which... well. When you're unconscious or dead, it's hard to do anything.

EDIT: Also, Paladins have always been able to Lay on Hands on themselves. Not being able to would be a change.
 
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Sitara said:
You know, if players start using warlord abilities such as being suggested in this thread, there will be fights between players both IC and OOC. (No one want to be screamed at after all)>

Too true. Someone acting all bossy just because he's got "warlord" written on his character sheet would end up in lots of inter-party swordfights... especially with my players.

Unless you can easily kick their ass, you are generally polite to armed people. It's also a good idea when you will probably need their help some time in the future.
 
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Yeah, it's really awful when other players roleplay their characters in a different way than you would.
If WOTC is bringing Full Metal Jacket into being an everyday part of D&D via the 'warlord', then they're begging for a whole lot of player conflict. If this is the way it suggests it'll get played, I expect that it'll be more disruptive than the assassin ever was. Remember what happened to the drill sergeant in Full Metal Jacket, and D&D players are a lot less patient than that when they're playing independent heroes, rather than cowed trainee soldiers.

Just wrong.
 
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Imban said:
EDIT: Also, Paladins have always been able to Lay on Hands on themselves. Not being able to would be a change.

Yeah, I knew that (I heart Paladins) but I wasn't sure whether it had been confirmed that they could still do that in 4e, though there'd be no reason I could see why they couldn't...
 

So irksome. Wow. I'm surprised the paladin doesn't slay him on the spot for such hubris. Since when did PCs become drill sergeant subordinates? Just wrong. Wrong wrong wrong.

Meh. You can always be the touchy-feely inspirational guy if that's more your style. There's no more one true way to play a Warlord than any other class. A wisecracking Halfling Sheriff Warlord will have little in common with a more militaristic Dragonborne Mercenary Warlord who will be different than a Orc War Cheiftan Warlord.
 

rounser said:
If this is the way it suggests it'll get played
It's the way some guy on the internet thought it would be funny to play one. You're taking overreaction to strange and wondrous new levels, here.
 

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