Vayden
First Post
Aloïsius said:It does happen. A lot. But, as far as I know, a new edition is supposed to bring some progress. 4e won't progress in this direction. I guess being badly wounded and unable to re-enter the fight 4.3 seconds after having been disembowled is not fun.
So "on your feet soldier ! And watch for your guts, you have stuck your bowstring in your former lower intestine !".
Big Picture: The main thing to remember is that HP are not ****ing body parts. Most of the time in the fight, your armor is taking the brunt of a blow, it's a flesh wound, etc, etc, etc. -1 to -9, even in 3E is just "unconscious". If you want any kind of suspension of disbelief, you've been playing 3E that way, and hopefully they'll make that even clearer in 4E.
Nit-picking: Which suspends less belief? The heroic figure with the bad gut wound staggering up for a few more swings (Boromir, anyone?) or his guts magically shooting back inside in less than 6 seconds as the cleric goes "Pelorpleasemakehimbetterblessyournamethanksalot"? Even if you go with HP = body parts, then the Warlord bringing someone back from unconscious is more realistic than the cleric doing it.
Tangent: I just had a fun idea - in my current campaign, I'm going to re-name HP, just to get it through the player's heads a bit more that it's not body parts, and I'm also going to re-do death: -11 hitpoints or more = death and/or permanent disablement. Because loosing limbs should be part of the system somehow.

Any ideas on what to re-name HP, and what the Death/Disablement table should look like?