NG vs. NE: Neutral Evil is Victorious!

I have to think about the answer to your question. One thing that would happen if the whole wall were destroyed is that there would be an area full of dense rubble afterwards.

I hope for Oromeax's sake he is more successful and quicker than Maxwell Smart in the application of sheer, brute strength.
 

log in or register to remove this ad

Would you believe I had to explain to my wife what Get Smart was just the other night...

Umm... could a GM who is motivated to simplify the arena perhaps rule that the force of the push knocks the pieces of rubble flying into the water? ;)

On the other hand, I keep thinking there can't be too many NG combatants between here and the General, so maybe the complicated arena won't last too long anyway. Especially if Oreo can't find the dadgum enemy the beat the tar out of her.
 

If said motivated GM ruled that a random rust-monster wandered through the LE arena during a break and made the walls go away that would be fine too... ;)
 

Ugulu, you have no call to ask for a rust monster when Yuanyt had a perfectly easy way to get rid of the wall of iron in one round. Methinks Ugulu doth protest too much. :D

By the way, Ugulu, it is your turn in that arena.

Never mind. I just checked it, and noted that you edited it. I had not checked it since the post this morning because I rarely check unless there is a new post.
 


Hey, what happened as a result of Mab's action. Did Oromeax feel something or hear something before he tried to smash the wall?

After Oromeax tries smashing the wall, Mab, a translucent female elf, flies through the west wall to 80N50E. She gives Oromeax a good look at her, touches him, then goes back through the west wall to 80N45E.

Gansk[sblock]Mab flies down to 80N50E-5Z, zips under ground to 110N50E-5Z, then floats up to 110N50E, hiding.[/sblock]
 

I'm sorry, Oromeax felt a chilling touch and took 2 points of damage, but resisted any other effects (39 Fort save). He had 368 hp when he bounced off the wall.

Round 402: Now that his eyes are open, Oromeax sees a horrific ghost-like figure come through the wall from the west to 80N50E. He ignores Mab's appearance (32 Ref save).

Mab touches Oromeax (natural 19 touch, natural 1 crit roll) for 5, but Oromeax resists any other effects (natural 20 Fort save). Oromeax has 363 hp left.

Mab retreats back through the wall while dodging and weaving, preventing Oromeax from taking an AoO.

Oromeax starts round 403.
 

Hmm... I would have wanted to know Oromeax had been attacked before I went back to wall-banging, but that's done and gone now. Does Oromeax know anything about this figure from her appearance?

Full Attack on whatever wall segment she passed through, at PA+15. After the hole is made, if she's visible, continue attacks on her, else start taking the wall above that segment down with the same pattern.
 

By the way, the centipedes and fog stayed after Lord Parker was defeated.

Mab will come out of the wall to 85N50E, touch Oromeax, then go back through the wall.

Gansk[sblock]She will go back to where she started, having plenty of movement to do so underground and unseen.[/sblock]
 

Oromeax knocks out a 10 foot high section of the west wall at 80N50E.

Mab comes through the hole, but dodges enough to avoid any AoO.

She touches Oromeax's franistan (natural 20, 19 touch crit roll) and inflicts 12 damage with no other effects (32 Fort save). Oromeax has 351 hp left.

Mab then leaves the way she came, still dodging and weaving. She eventually disappears into the floor.

Oromeax starts round 404.
 

Remove ads

Top