BTW - getting slightly off-track for just a second... I finally came up with a word to use that I've been looking for I can't tell you how long-- a word to replace 'Sleight of Hand' as meant to represent the agility of your fingers. I've always hated 'Sleight of Hand', 'Prestidigitation' has a magic connotation already in the game, 'Manipulation' has more of an emotional tie that a finger-agility tie nowadays, 'Fine Manipulation' is two words which also bugs me.
But I was recently reminded of 'Articulation' as a word that very much represents fine movement that I can use for a skill name now for pickpocketing, lock picking, trap removal, and other activities that require very facile finger action. Thank goodness, it took long enough. Now all that's left is for me to find a word to use for the warrior/arcane caster 1/2 caster that is also a single, non-compound word to go alongside Ranger and Paladin. I'd go with 'Witcher' at this point as it has become the most known archetype from fiction nowadays... but it's probably copyrighted by the author and his publishing company and thus can't be used. Oh well.
You may now return to your regularly scheduled bashing of gnomes and halflings.
But I was recently reminded of 'Articulation' as a word that very much represents fine movement that I can use for a skill name now for pickpocketing, lock picking, trap removal, and other activities that require very facile finger action. Thank goodness, it took long enough. Now all that's left is for me to find a word to use for the warrior/arcane caster 1/2 caster that is also a single, non-compound word to go alongside Ranger and Paladin. I'd go with 'Witcher' at this point as it has become the most known archetype from fiction nowadays... but it's probably copyrighted by the author and his publishing company and thus can't be used. Oh well.
You may now return to your regularly scheduled bashing of gnomes and halflings.
