Micah Sweet
Level Up & OSR Enthusiast
Yet all sensory-related skills key off Wisdom.I assumed wisdom was the other forms of intellect not covered by the education system, int is academic smarts and related skills.
Yet all sensory-related skills key off Wisdom.I assumed wisdom was the other forms of intellect not covered by the education system, int is academic smarts and related skills.
penalty restricts more that improved stats ever does,Cliff notes version.
Each species has 2 primary stats, other than humans which get any.
Each species then must put their ASI into those primary stats, and they can be increased over 20.
Each species, other than human, also has a penalty ASI.
Some species, have a more harsh penalty than others, such as Halflings and Strength, due to size and so cannot naturally cap out Strength for example.
You then also decouple the ASI from only being species driven, and put some into Background, and Class.
The net result is that there is still almost as much flexibility as floating ASI, but the nonsense of the Halfling and Goliath re Str, is mitigated.
Want to be a super strong halfling? Better find a magic belt.
penalty restricts more that improved stats ever does,
even with better stats it restricts in boring ways, weakness work best when it is something that feels more real than lower numberYes, if that was the singular goal. You get much less buy in if you only have restrictions.
even with better stats it restricts in boring ways, weakness work best when it is something that feels more real than lower number
what makes them interesting?What about Pigorcs?
Orc
-Tusk Orc
-Snout Orc (Porch)
They have pig noses and can identify things and discover information by smelling it.what makes them interesting?
Of course, they are unfortunately also delicious to rancors, but sometimes you have to take the bad with the good.They have pig noses and can identify things and discover information by smelling it.
Nose Memory: A Porc's nose is finely tuned to remember dangers and threats. You have Advantage on Wisdom (Perception) checks to find or identify and Intelligence (Insight) checks to gauge the attitude the creatures or objects you can smell.
"Come out Necromancer. I can smell ya."