Nicely done.shmoo2 said:<Connie & Evan v. 4 Cornugons>
Nicely done.shmoo2 said:<Connie & Evan v. 4 Cornugons>
Brother MacLaren said:Crush is fairly easily thwarted by Contingency-Polymorph (Colossal dragon can't crush Huge opponents), Contingency-DimDoor, or Projected Image, just looking at core spells. Not sure if a dragon can crush flying opponents; that sounds like a DM judgement call to me.
True. But wizards have higher-level spells available than even a much higher-CR dragon. The only chromatic dragons that can cast Contingency are CR 20 and up, whereas a wizard gets that spell at level 11. And because dragons cast as sorcerers, it takes up a very valuable "spells known" slot that could be used for something like Greater Dispel Magic, Antimagic Field, or (for the ones with cleric spells) Harm and Heal. So it generally won't be "easily" thwarted by a dragon. Buying scrolls is effectively a cost of 150 gp per day, or 54,750 gp per year. A CR 20 dragon would spend its entire hoard in 4.4 years using this tactic for protection.Sabathius42 said:Also much like Orb spells are easily thwarted by Contingency-Mirror Image.
KarinsDad said:It can be proven true that the average touch AC in the SRD is ~10.5 and 93+% of creatures there have touch AC 14 or less.
Hence, it isn't opinion.
That's for supporting my POV.![]()
Orb spells also make the SC "Ray of Deanimation" spell useless. If the Ray is balanced, the orbs should not be.
'Orbs optimal' encounters with 1-3 Opponents: 44/74 = 59.5%
'AoE optimal' encounters with 5+ opponents: 21/74 = 28%
Ok, let's stack the deck against the Orbs instead. (I'll try and show all my math.)
Notably, they do have better SR for their CR than the dragons did
Nail said:You've fabricated a number for all touch ACs, and now you are lieing about how you did it in an attempt to make a point.
That's too bad.I guess I'll be responding to other posters from now on.
Brother MacLaren said:Now Antimagic Field: that's a great dragon tactic to thwart the orbs, assuming you have Sudden Widen so the field covers your entire space. And assuming the DM doesn't rule that the orbs are unaffected by AMF. I *think* you can Widen an AMF, although technically that would be increasing both the range and the area.
You'll note that those who have crunched the numbers have offered multiple times to submit their calculations to your scrutiny, but you have not yet publicly accepted.James McMurray said:You'll note I never once referred to it except while making a point about the burden of proof being on the one making the claim.
Ah, that's right, the little balls of force piling up.James McMurray said:It would require a house rule for the AMF to negate the orbs, as they're instantaneous creations. AMF is an emanation, so you can definitely widen it.
James McMurray said:If you were really being honest about wanting to stack the deck you'd use 4+ monsters with low reflex saves and no SR.
Go back to the post of mine that you quoted (558) and read past the part you quoted--I already mentioned that I knew someone would say that, and I preemptively told you why it is irrelevant.James McMurray said:Why is a character that relieds on bypassing SR not getting both SP and GSP? And why is either caster using cold against a devil? Presumably they'd both have knowledge (planes)?
James McMurray said:So what you're saying is that if you're stackingt he deck against orbs you have to find a monster with higher than average SR and energy resistance (which is multiplied by the number of monsters when taking off area damage) for it's CR in order to make it so that the evoker does only slightly more damage? LOL
If you were really being honest about wanting to stack the deck you'd use 4+ monsters with low reflex saves and no SR. How about 4 elder earth elementals? Their +7 reflex save and no SR means the evoker does around 200 damage compared to the conjurer's 75-ish.