blargney the second
blargney the minute's son
DM: Kneel before Zod, son of Jor-el!
PC: But won't that provoke an AoO?
PC: But won't that provoke an AoO?
Hypersmurf said:Let's say a DM introduces two actions that are missing from the actions table - kneel from prone, and stand from kneeling. He calls them both move actions that do not provoke an AoO.
Standing from prone is a move action that provokes an AoO.
If, on his turn, a prone character kneels and then stands, how many move actions have been expended? Has an AoO been provoked?
-Hyp.
Hypersmurf said:How so?
Either the end dictates what the action type was, or the means can influence that determination.
Why should it be the end in one case and the means in the other?
-Hyp.
Veril said:The rules are pretty simple and pretty explicit to my mind in this case. "Drawing a weapon" is the action of putting a weapon into your hand in a wieldable manner when it was not there before. There is no need to make up additional stuff when the RAW already defiens it.
Simply because you can use another combination of multiple "free action" to seemingly accomplish something does not change the intent of your actions.
I refer you back to the analagous case that I already quoted. Speach (a free action) and a verbal only spell. If speach is a free action, I can speak the words of a spell which is verbal only I could argue that I can cast the spell as a free action. And the rules are clear that yu cannot do this, because there is an action pre-defined for this, called "cast a spell"
James McMurray said:Because life (and that subset of life known as RPG rulesets) usually doesn't handle blanket statements which are that broad.
Hypersmurf said:In the earlier example, my intent was to get to my feet. Your answer was that the means (kneeling then standing) meant it was two move actions, not one move actions. Why did the intent (getting to my feet) fix it as a single move action provoking an AoO?
If I start the round in state A and end the round in state C, do we retrospectively declare that I must have taken the A-C action? Or could I have taken one of two paths - A-C, or A-B then B-C?
The answer to this question should be a principle of the system as a general rule.
Hypersmurf said:But it's necessary to know about switching hands in certain circumstances. The wizard with a quarterstaff who wishes to cast a spell with a somatic component - he needs to take a hand off his staff, and put it back on. What actions does it cost to do so? Can he still threaten with his staff if he has cast a spell and moved this round?...-Hyp.
James McMurray said:If the intent was to rise from fallen to standing, why did you take two other actions that your GM was forced to create?
We use whichever actions the character used to get there. If for some reason you decided that you wanted to spend two move actions standing up instead of one, then that's what happened.
Why?
Artoomis said:All too often it seems like the cleric wants to use a two-handed weapon and cast spells, or use a weapon and shield and still cast spells. That's really not supposed to be allowed, it seems to me.
Hypersmurf said:In this case? To avoid the AoO a single move action would have provoked.
Right. And if I use the Place-Second-Hand-On-Weapon free action, and the Remove-One-Hand-From-Weapon free action, I've transferred a weapon from one hand to the other as two free actions, not one move action.
Because it speaks to the fundamental nature of an action-based resolution system. If I get from this point to that point and make an attack, it's necessary to know if it was a move action and an attack action, or a charge action, to adjudicate other things.
If I have a sword in my right hand, and then it's in my left hand, it's necessary to know which actions were taken to make that happen so I can determine what else I can do.