Of Jungle Deeps and Ocean Depths

"Sounds like a decent plan to me," Tiana cuts in the dialog between Undinar and Mourn. "If we have seriously wounded, then the target of the teleport should be any place where we can get help quickly. Otherwise back here or the shore above should be safe enough," she adds.
 

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Invelion nods, agreeing with Tiana and the others. "I like Mourn's plan. Get in and out quick. Still, if we have the time, let's prepare ourselves as best we can. I can prepare the Endure Elements spell. It's a weak spell, but it's better than nothing. Does anyone else have protective magics we can use to increase our survival chances?"
 

*Irongut listens to the plans being made, shaking his head slightly, as Seraphina looks out to see the Ancient One.*

"Ye be far more organized than any crew I ever sailed with. I'd be happy t' have you on me ship any day!" he says in admiration.

OOC - If you are all about ready, I can move this along. As I understand it, the two mages are teleporting everyone to the spring when the Ancient One leaves, you're bagging some water, and then going back to Mezro? What about Jalaro? Or Erik? What about Rappai and Jarrijan?
 

[ooc: hehe oops, forgot about Jalaro. Right then I think we may need to teleport to the surface and make our way out via the way we came in. Vis-a-vis getting into the lair I believe that we were going to take the offered secret routes Seraphina had mentioned as opposed to teleporting in. Best save the teleports for the escape I think.]

"Always best to be prepared, especially against something that looks so big." says Undinar, half in jest.
 


Invelion, seeing no other spellcasters volunteering, goes to rest. He will drop all first level spells except for mage armor and prepare endure elements 5 times. He will cast one on himself, and has 4 available for whoever wants it.

Spells Prepared:
DC 16 +spell level
0th: Daze, Detect Magic, Prestidigitation, Resistance
1st: Endure Elements, Endure Elements x4, Mage Armor
2nd: Endurance, Endurance, Invisibility, Mirror Image x2, Snilloc's Snowball Storm
3rd: Clairaudience/Clairvoyance, Fireball x4
4th: Dimension Door, Improved Invisibility, Polymorph Self, Shadow Conjuration
5th: Cloudkill, Summon Monster V, Teleport
6th: Chain Lightning, Disintegrate
 


Rappai, Grippli Cleric/Divine Oracle (Jarrijan, Grippli Monk)

These are the invocations that Rappai was granted by Is-aycha. She will discuss if any changes should be requested before she slept. She can scry into the area if possible and necessary.

Spells Prepared:
Domains: 1st: Identify, 2nd: Augury, 3rd: Fly, 4th: Scrying, 5th: Teleport, 6th: Find the Path
0th: Create Water, Detect Magic (x2), Detect Poison, Purify Food and Drink, Read Magic
1st: Bless, Comprehend Languages, Divine Favor (x 2), Faith Healing, Wield skill
2nd: Augury, Bear’s Endurance, Bull’s Strength (x2), Hold Person, Silence
3rd: Blindness, Daylight, Magic Circle vs. Evil, Remove Disease, Water Breathing x 2
4th: Know Vulnerabilities, Neutralize Poison, Recitation, Freedom of Movement
5th: Bear’s Heart, Flame Strike, True Seeing
6th: Harm, Heal


In the morning, Rappai will roll the bones of the oracle.
 

Undinar nods as each spellcaster discusses their spell selection, a little lost in providing leadership in that particular area. "Whatever benefitial enchantments you have for us is much appreciated."

[ooc: are we ready to go then?]
 

*Thusly confused, the party asks Seraphina to show them to the caverns and passageways her people use to pass by the Ancient One. She tells you that the caverns were once the body of a huge sea serpant, a predescesor of the Ancient One, now hollowed out and turned to coral by time.*

*Going as near as you dare to the Ancient One, you wait until the vast serpent uncoils, seemingly miles of jeweled scales and thick muscle, and majestically undulates towards the surface. Now that it has moved, you see your goal in sight. A majestic spring pulses from the sea floor, bubbles of all colors rising from it, spewing water of every color water has ever been out into Lake Tikara.*

OOC - You're about a hundred yards from the spring.
 

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