Of Jungle Deeps and Ocean Depths

*Undinar watches the immense dragon in its element in awe at both it's size and beauty. Undinar wonders if his grandfather had ever met such a creature before in his travels. He motions the others to hold until he can see that the serpent has moved off.*

*Once it looks like the serpent is well out of sight, Undinar motions the two groups to move in. He decides not to launch himself forward, leading Mourn and Harry towards the goal at a pace they can keep up with. His hands move to the vial at his belt, making sure it is ready for a quick dunk in the spring.*
 

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*Tiana sticks close to Invelion, just in case there's a need to teleport away quickly.*

So is this it? Is it going to be this easy, she thinks to herself, when Undinar starts approaching the sacred pool of water. She stays alert for any surprises (Spot +15).
 


Rappai, Grippli Cleric

Rappai will cast Bear's Heart on everyone before they head out as it only lasted a few minutes at most. Bull's Strength on Jarrijan and Undinar, and water breathing on everyone (split among two spells). Finally a Wield skill (Swim) and Freedom of Movement on herself and she is as ready as she can be . . .



Spells remaining:
Domains: 1st: Identify, 2nd: Augury, 3rd: Fly, 4th: Scrying, 5th: Teleport, 6th: Find the Path
0th: Create Water, Detect Magic (x2), Detect Poison, Purify Food and Drink, Read Magic
1st: Bless, Comprehend Languages, Divine Favor (x 2), Faith Healing,
2nd: Augury, Bear’s Endurance, Hold Person, Silence
3rd: Blindness, Daylight, Magic Circle vs. Evil, Remove Disease,
4th: Know Vulnerabilities, Neutralize Poison, Recitation,
5th: Flame Strike, True Seeing
6th: Harm, Heal
 

Undinar is very appreciative of the spells that Rappai and Invelion have cast on him. He sincerely hopes that they will not have to use them. With a good plan and quick action, hopefully this mission will be an easy one.
 

*The group swims towards the bright spring, bouyed by spells and confidence of sound planning. Vial at the ready, the group swims up to the spring, feeling a sense of heat coming off of it. Even as Undinar scoops up a vial of water and stoppers it, everyone feels a great shudder in the water. Far away you see the coils of the Ancient One descending toward you, racing to protect his spring. Everyone prepares to flee, but the water contracts around you, suddenly propelling you up through the water at amazing spells. You pass the very startled beak of the Ancient One as you rocket out of Lake Tikara and are flung higher and higher into the air. With a slow sensation, you peak in the air and begin to fall. Below you the lake looks like something on a map... You are very very high and falling very very fast...*
 

Rappai, Grippli Cleric/Divine Oracle (Jarrijan, Grippli Monk)

Rappai did her best to invoke the blessing of Fly upon herself. Then assuming there is yet time, she will race throug hthe air to others and invoke a teleport for the both (or three) of them.

'Rappai is not strong enough to carry anyone while in flight, Rappai thought. 'Can only hope to touch and retreat to safe haven . . . away from angry serpent.'
 

*Tiana finds herself absolutely helpless as she is flung upwards with tremendous speed. She can do nothing, but accept the invevitable.*

Is this how it ends? I hope Undinar got the water...
 

Stoppering the vial before any of the spring water can escape, Undinar is alarmed at the sudden burst that throws everyone skyrocketing into the air. After a few moments of flailing about, he tries to shout, "STICK TO YOUR MAGE" and does his best to follow his own advice and maneuver over to Mourn.
 

"Grab on!" Invelion tries desperately to reach the others before they plummet to their deaths. He could try to fly using his carpet, but that would only hold 300 lbs, he could save more if he could reach the others and teleport... Knowing he won't survive the fall, he will teleport out grabbing whoever he can...
 

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