• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Of Jungle Deeps and Ocean Depths

"These big quests are never easy, are they," Tiana says with a grin and jumps up to examine the map a little closer. "But I wouldn't want it any other way."

"So, what else can you tell us about the guardian? What kind of creature is it? Surely nothing natural, I guess," she says turning to the translator. "We need to know everything, if we are to negotiate or fight with this guardian."
 

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"Indeed." Mourn agrees with Tiana. "Foreknowledge of any foe we might face would be most useful. My magic certainly benefits from me being able to correctly prepare myself."

He looks closely at the map, tracing the edge of the lake with his finger.

"Is there a single guardian, or many? You suggested we might be able to reach a peaceful resolution with the guardian. How might this be achieved?"
 

"The guardian is known to be as vast as one of the great forest giants, once a poisonous water serpant of normal aspect, given power and intelligence by the spring at the lake's heart. Above all it seeks to keep the spring pure, and you must convince if of your intentions before as so much setting a finger on the lake. It will know you are there once you enter the lake's demense, so you must approach with caution and respect, calling out to it," Spear Strikes Deep translates.
 

Rappai, Grippli Cleric/Divine Oracle (Jarrijan, Grippli Monk)

Rappai, silent for some time, spoke up, "The name, what is the guardian's name? What should the tall ones call out?"

*Other than those questions, Rappai still looked out of sorts - though that would be difficult to figure considering that she was a 2' tall grippli. She looked over her goods and checked her equipment, smiling at the others as they had their conversation.*
 

"What language does it speaks? An' what do water serpents eat? Would he like an offer o' food? An' please don't say frogs." tries Mad Harry, thinking his father will have many explanations to give when they'll finally meet again. What has that old bastard got to do with lake spirits?
 

"Our tribe knows it simply as 'The Ancient One.' It speaks whatever language the gods will it to speak, though it lives in water, and must speak to the creatures both of the water, and of nature. For a creature as large as The Ancient One, one does not forbid it from eating anything. It could eat worms, water, trees, frogs, leopards, magic, metal, or wind, or something else entirely," Spear Strikes Deep translates carefully. "The Ancient One" is Dwarven is Tek'gek (chit) ee-tai, the chit sound being a high-pitched click done by a peculiar click of the tongue.
 

Rappai, Grippli Cleric/Divine Oracle (Jarrijan, Grippli Monk)

Rappai nodded in understanding and tried out the name several times to get comfortable with it. While she was quiet, she thought about Killhaven, and whether or not it would have a nest or lair, and perhaps little ones that would need tending to return to the circle.
 


"By the sound of it's digestive capabilities, I suspect that we're probably dealing with a dragon." Mourn says to Undinar. "I can speak the language of the dragons passably well, so diplomacy shouldn't be a problem. And I'd advise that diplomacy is the route we take, at least until I can better assess what the guardian's capabilities are. If it is a dragon, it sounds like it's a fairly potent specimen. Potentially even enough to make Killhaven seem like a weakling."
 

"So it sounds, I hope that we can gather more information on how to appease it rather than have to fight. I can speak the language of the water spirits which should also help." Undinar says in consultation with Mourn.
 

Into the Woods

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