Off to War (always recruiting) OCC Year 2:

No my bad and a good catch, to bad that treylor hit you with a 22 (acccording to my notes).

I wouldn't have remebered it for the next round should they go before you.

@ all sorry for the slow pace of this battle but I think it will wind down for the PC's soon.

HM

No prob, as I almost missed it as well. Although, I am hoping for a miracle, as I don't see Mal being able to withstand another attack. He's gotta retreat or something, but I would hate for him to be seen as 'cowardly', from his perspective.
 

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Maybe he should go to the rear and face this "new threat" and then in his eyes he was doing the right thing. As those around you Claude and Lora for example aren't going to do anything about the advancing gnoll pack.

HM
 
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the sad thing about the rolling is that I've gone and averaged together the results of every d20 I've rolled for Lurik and it comes out to 10.5 so somehow or other, even just my own rolls (the only good ones were spellcraft rolls) work out as fair. I imagine it works the same for the treylor, but when there are 300 of them rolling fair dice that's 15 natural twenties to maybe 2 or 3 for our whole force.

FF: I totally thought Malaroc was over by Trinham, but you are next on my list for a little healing.

so I'm going to use the scroll at this point on Trinham, then move up so that next round I can dart in and sacrifice bless for a cure to Malaroc, though that will require a rules re-terpretation to allow me to move, cast, move.
 
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well the whole feeling for your characters was to survive an intense battle by a larger force. So I think that has come about, :p

What do you mean move cast move?? You could delay and tell Malaroc to come to you.

HM
 

Yeah, Mal's aura is switching as well, so he will enable those allies that are 'killed' to be stabilized. I am hoping he is able to prevent the villagers from dying. He will be moving back to the read guard, and work to offer healing to those around him. His aura is only 30', so I will try to get the best location for the most usage.
 

Malaroc has 2 hp and from where he is standing would draw AoO's from 4 treylor if he tried to move over where I could get to him.(given the present setup)
 

So use the Withdraw action. Full-round, double movement, starting square draws no AoO. You can still take a Swift action to change your aura before or after Withdrawing.
 


So use the Withdraw action. Full-round, double movement, starting square draws no AoO. You can still take a Swift action to change your aura before or after Withdrawing.

are you talking to me (lurik) or Fangor the Fierce (malaroc)?

He'd still draw one AoO


Anyway, HM and I worked somethign else out via PM, just Leave Mal where he is and try not to die before next round.
 

are you talking to me (lurik) or Fangor the Fierce (malaroc)?

He'd still draw one AoO


Anyway, HM and I worked somethign else out via PM, just Leave Mal where he is and try not to die before next round.

Uh, no, I would not draw an AoO. First square is not treated as threatened, and I can move diagonally, then north. That would put me at a 5 foot step from your movement.
 

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