jgsugden
Legend
No, the familiar rules provide an exception to the normal rule. It is a special case. It is not a general use.Particle_Man said:There is a precedent for hit points being absolutely independent of the Con score of a creature.
A wizard/sorceror's familiar has half of the wizard/sorceror's hit points, rounded down. The familiar could have a con of 1 or 20, but that won't change the familiar's hit points.
Thus, it seems quite possible that a polymorph spell also does not change hit points, regardless of whether the con of the new form is 1 or 20.
In polymorph, the rules refer to the general case definition of hit points. Not a specialized exception. In order for us to apply a specialized exception, it needs to be stated. One was not stated in this case.
In order to retain something, it must not be exchanged for something new. Here, in order to retain your hit points, you can't put a new hit point total in there. Hit points is a game defined term. We have to use their general definition unless a specific exception is made. One was not made.
Let's be honest and put aside all bias for the moment. If this language appeared clearly in the original material, *nobody* would have thought there was a reasonable argument for changing hit points when constitution changes. They'd have read the plain meaning - hit points remain the same - and come to the same conclusion - the hit point total after a polymorph is the same as the hit point total before a polymorph.