EATherrian said:the news from the D&D Experience is making me think of cancelling my pre-orders. The power levels seem way too high; and we're talking 1st level here and it's way too high.
No insult intended here, but I genuinely don't understand whats wrong with this.
If you enjoy one edition of a game, with characters that have 50 hit points (or whatever), and fireballs that do 20 damage (or whatever)...
Why would you have a problem with the next edition, if the characters have 100 hit points (or whatever), and fireballs do 40 damage (or whatever)?
How could that possibly be such a deal breaker that you'd consider canceling pre-ordered books?
Keep in mind, theres no anger, or aggression in what I'm saying. I simply hear this logic repeatedly, and it never makes any sense to me. Its never "I have a problem that it seems like fireballs are going to do too much/not enough damage", its always "I have a problem with the game SCALING OUT OF CONTROL".
The numbers change as a function of the environment changing. Its like fractions... so long as you do the same to both the numerator, and the denominator... it still works out the same.