The campaign cases were weird products. They make premium (est $70 retail) sets for a game that they're pushing for theatre of the mind, that the designers and development team don't play on grids or with miniatures.
Another discounted item at Ollies was a set of die cast miniatures - an adventuring party and an ogre - none of them especially D&D in appearance, wrongly scaled for grid-play (for example, Campaign Case Terrain). [Interestingly, the die cast miniatures were a licensed product.]
It doesn't seem like these were thought-out very well. It's just wasting money, like the purchase and selling of eOne (which they bought for $4 billion and sold for $500 million - essentially losing $3.5 billion.)
The board game (which I haven't played yet) is bizarrely for 3-5 players. Like, my wife and I can't play it on a snowed-in evening like the majority of other board games. Why three players?
Another discounted item at Ollies was a set of die cast miniatures - an adventuring party and an ogre - none of them especially D&D in appearance, wrongly scaled for grid-play (for example, Campaign Case Terrain). [Interestingly, the die cast miniatures were a licensed product.]
It doesn't seem like these were thought-out very well. It's just wasting money, like the purchase and selling of eOne (which they bought for $4 billion and sold for $500 million - essentially losing $3.5 billion.)
The board game (which I haven't played yet) is bizarrely for 3-5 players. Like, my wife and I can't play it on a snowed-in evening like the majority of other board games. Why three players?