OMG Fireball, Noooooooooooo!

Aus_Snow said:
Damn, sounds like my house rules again. :D

It's true, too. :lol: But anyway, I'm honestly liking the way they're taking [they've taken] 4e, more each day.

Never thought I'd say that. But there it is.

Me too, dammit. I was getting ready to be all grumbly. Crap. :(
 

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Numion said:
Daaamn you have a lot of good memories! :cool:

Yep, which is why I'm, quite uncharacteristically, in a big posting mood here...ever since all that "but you were playing characters in a game with SO many flaws you simply haven't realised, but soon will when we show you how much BETTER and COOLER we have made it" advertisement (and some posts as well) has started to get on my nerves. :lol: After all, every game will have flaws, and usually the new ones will crop up while they try to eradicate the old ones. :lol: They shouldn't try to blackpaint my good memories about the games I love just so they can sell their new edition to me, because most likely THEIR edition will be called flaw-riddled in a few years as well. :]

Well, the 3E rose colored glasses are next years model, got em bootlegged from China. Apparently 3E was written by Monte Zook and featured "Firebulls" .. weird, but good, memories :p

Heh, I'll see if I can get a few and give them around my circle of friends for New Year's Eve. :lol:
 

Maybe this means Fireball will come in different levels.. Like a Fireball I for low-level casters, Fireball III for mid-level casters, And Fireball VI for high-level casters...
 



Weird. Why is is that the 1d6 per caster level on a fireball seems to me to be the sacredest of all cows, the most D&D thing about D&D? :p

That said, if they are changing this to a different scaling system (ie, there will be more levels of spells, but those spells will scale more slowly) then this seems to support the theory that it will be lower level spells (taken relatively) that will be cast at will/without preparation, etc.... If the spells don't scale as much, there is less danger in this being overpowered.

Example: 3rd level wizard prepares spells pretty much as in current system, and has 1st, 2nd, and 3rd level spells (if there are going to be 25 levels of them now).

He'll get (for example) two 3rd, three 2nd, and four 1st, and five 0 level spells per day.

In addition, he'll choose one of his second level spells that will automatically be castable once per encounter (above and beyond the prepared ones).

In addition, he'll choose one of his first level spells that will automatically be castable at will (again, above and beyond the prepared ones). Probably a cantrip or two as well by by this point.

In a system like this, spell selection and preparation decisions are still difficult, and conservation of your best spells is still important, but a wizard would never run out of things to do. He'll always have, say, one Scorching Ray and unlimited Magic Missiles, but a magic missile might do 1d6+(1/caster level), scaling more slowly then it does now. (We might be seeing first level wizards with one cantrip that they can cast at will, so you'll always have a Ray of Frost or a Daze, or whichever one you choose)

This is all clearly speculation, and is almost assuredly wrong, but it would seem to be one possible interpretation of what we know so far...
 

LoneWolf23 said:
Maybe this means Fireball will come in different levels.. Like a Fireball I for low-level casters, Fireball III for mid-level casters, And Fireball VI for high-level casters...
I already tried to explain this: seek post #34.
 

psionotic said:
Weird. Why is is that the 1d6 per caster level on a fireball seems to me to be the sacredest of all cows, the most D&D thing about D&D? :p

That said, if they are changing this to a different scaling system (ie, there will be more levels of spells, but those spells will scale more slowly) then this seems to support the theory that it will be lower level spells (taken relatively) that will be cast at will/without preparation, etc.... If the spells don't scale as much, there is less danger in this being overpowered.

Example: 3rd level wizard prepares spells pretty much as in current system, and has 1st, 2nd, and 3rd level spells (if there are going to be 25 levels of them now).

He'll get (for example) two 3rd, three 2nd, and four 1st, and five 0 level spells per day.

In addition, he'll choose one of his second level spells that will automatically be castable once per encounter (above and beyond the prepared ones).

In addition, he'll choose one of his first level spells that will automatically be castable at will (again, above and beyond the prepared ones). Probably a cantrip or two as well by by this point.

In a system like this, spell selection and preparation decisions are still difficult, and conservation of your best spells is still important, but a wizard would never run out of things to do. He'll always have, say, one Scorching Ray and unlimited Magic Missiles, but a magic missile might do 1d6+(1/caster level), scaling more slowly then it does now. (We might be seeing first level wizards with one cantrip that they can cast at will, so you'll always have a Ray of Frost or a Daze, or whichever one you choose)

This is all clearly speculation, and is almost assuredly wrong, but it would seem to be one possible interpretation of what we know so far...

I would like to have more than one sort of spells. Let's say spells (old school spells), invocations (warlock like powers) and rituals (the more powerful ones, somewhat akin to UA). You have less of the first kin, an unilimted number of the second, and very few of the third.


However, then there is the big question : what new differences wil there be between sorcerers and wizards ?
 


psionotic said:
Weird. Why is is that the 1d6 per caster level on a fireball seems to me to be the sacredest of all cows, the most D&D thing about D&D? :p

That said, if they are changing this to a different scaling system (ie, there will be more levels of spells, but those spells will scale more slowly) then this seems to support the theory that it will be lower level spells (taken relatively) that will be cast at will/without preparation, etc.... If the spells don't scale as much, there is less danger in this being overpowered.

Example: 3rd level wizard prepares spells pretty much as in current system, and has 1st, 2nd, and 3rd level spells (if there are going to be 25 levels of them now).

He'll get (for example) two 3rd, three 2nd, and four 1st, and five 0 level spells per day.

In addition, he'll choose one of his second level spells that will automatically be castable once per encounter (above and beyond the prepared ones).

In addition, he'll choose one of his first level spells that will automatically be castable at will (again, above and beyond the prepared ones). Probably a cantrip or two as well by by this point.
So an exemplary 25th level wizard has 5 slots from each level from 1 to 25. That gives him 125 slots, all waiting to be filled in (!). And that's just per encounter spell probably, per day spells might be second that much. Do you really believe it is even remotely possible it will work like that? :)
 

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