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OOC: Adventure Path - Shackled City

Krug said:
Oops. I adjusted the skills points though. (8+1(INT))*4=36 is that correct?

Yes, it is, thanks. I hadn't noticed that you did so already. I still see a few minor glitches on Eliara's skill list.

*Disable Device is a cross-class skill, so she should have a +2 total, not +3. (Actually, e-tools is also imposing a -2 penalty 'misc' penalty on her score, reducing it to +0....anybody know why? I can't figure it out.)

*Knowledge (Nature) has a +1 INT modifier now, so it should total +3, not +4

*Jump has a math error, the total should be +4, not +3.

Thanks,
Krago
 
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Mark Chance said:
2. He has one left over skill point to use: D'oh!

4. Biggest issue: He can't take Weapon Focus (Ranged Spell) as a feat, because he lacks the prerequisite +1 BAB: D'oh! I must've been thinking "hexblade."

Maybe I'm just obtuse, but I don't see where I've left a skill point unspent. Galen is a human with a 12 Int. This gives him (2 + 1 + 1) x4 skill points at 1st level. He has the following:

Concentration - 4 ranks
Knowledge (arcana) - 4 ranks
Knowledge (religion) - 2 ranks (cross-class)
Spellcraft - 4 ranks

That's all of them, right?

As for the bogus feat, I'll replace it with Point Blank Shot.
 

Wow. You leave town for a couple of days, and look what happens.

Krago o'the Mountain said:
Dichotomy:

I can't find much to quibble about for Konstantine's sheet.

I did come up with a slightly different final wealth total: 13gp, 4sp, 9cp. So, you might want to double check that.

Also, I thought I'd point out that her move score will be 20' because she's carrying a medium load.

I fixed her movement. That must have simply been an oversight.

As for her wealth total, I added it up three times. Each time I got a different amount (one of which was the amount you note). Thats what I get for sleeping only 6 hours in the last 40+... So, I then put it in an excel sheet. Unless I missed something, I have spent 86.6 gold. That leaves 13.4 gold. So, I think both of us were incorrect...

On another note, I was actually thinking that I might want to have Konstantine focus on singing rather than playing the harp. Would you mind if I made that change?
 

Here is Konstantine D'Artur with the slight modifications that I would like to make. They essentially amount to changing Perform (string instruments) to Perform (sing), changing my Skill Focus feat to match, "selling back" my harp, and making the slight change to her appearance.

Sblocked for space.
[sblock][size=-1]Konstantine D’Artur
Female Human Bard 1
CG

Str 8 -- (0 pts)
Dex 12 -- (4 pts)
Con 12 -- (4 pts)
Int 15 -- (8 pts)
Wis 10 -- (2 pts)
Cha 16 -- (10 pts)

Hit Points 7
AC 14 (+3 studded leather, +1 Dex), Touch 11, Flat 13
Init +1
BAB +0, Grap -1
Speed 20 (base 30, load 46.5/26, light armor)
Fort +1, Ref +3, Will +2

-1 Melee, Short Sword, 1d6-1, 19-20/x2
-1 Melee, Sap, 1d6-1(s), 20/x2
-1 Melee, Dagger, 1d4-1, 19-20/x2
-1 Melee, Whip, 1d3-1, 20/x2
+1 Ranged, Shortbow, 1d6-1, 20/x3, 60’
+1 Ranged, Dagger (thrown), 1d4-1, 19-20/x2, 10’

Medium, 5’5", 117 lbs., 19 yrs old
Strawberry Blond hair, Green eyes, Fair skin

Speaks common, celestial, draconic, infernal, and sylvan (2 skill points in speak language)

+7 Bluff (4 + 3 Cha)
+7 Diplomacy (4 + 3 Cha)
+7 Disguise (4 + 3 Cha)
+7 Gather Info (4 + 3 Cha)
+6 Knowledge (arcana) (4 + 2 Int)
+3 Knowledge (history) (1 + 2 Int)
+3 Knowledge (nobility) (1 + 2 Int)
+10 Perform (sing) (4 + 3 Cha + 3 skill focus)
+4 Sense Motive (4 + 0 Wis)
+7 Use Magic Device (4 + 3 Cha)

Feats
-Lingering Song
-Skill Focus (Perform [sing])

Human Traits
-Extra feat at 1st level; extra skill

Bard Abilities
-Bardic Music (1/day)
Countersong​
Fascinate
Inspire Courage +1​
-Bardic Knowledge (+3)

Spells Per Day
0th (2/day)- Detect Magic, Ghost Sound, Prestidigitation, Read Magic

Studded Leather (worn, 20 lb) 25 gp
Entertainer’s Outfit (worn, no weight) 0 gp

Short Sword (belt left, 2 lb) 10 gp
Whip (belt right, 2 lb) 1 gp
Sap (belt front, 2 lb) 1 gp
Dagger (belt rear, 1 lb) 2 gp
Spell Component Pouch (belt left front, 2 lb) 5 gp

Shortbow (left shoulder, 2 lb) 30 gp
Quiver (right shoulder, 3 lb) 1 gp
Backpack (center back, 2 lb) 2 gp

Waterskin- water (backpack, 4 lb) 1 gp
Torch (backpack, 1 lb) 0.1 gp
Flint & Steel (backpack, 0 lb) 1 gp
Trail Rations- 3 days (backpack, 3 lb) 1.5 gp
Scroll Case (backpack, 0.5 lb) 1 gp

Coins- 18 gp, 3 sp, 10 cp

Background: Konstantine D’Artur has lived a dull life. She is the daughter of a fairly wealthy merchant. Konstantine’s mother died from pneumonia one winter, and since that time Konstantine’s father has been very distant. Being wealthy, though, had some advantages. Rather than simply neglecting his beautiful daughter, who reminded him far too much of his lost wife, he sent her to school.

While Konstantine was distressed by her father’s distance, she understood his reasoning for it. She compensated by striving hard in school. While she was bright enough to have good success in her academic studies, it was in the performing arts that she found she excelled. Harp, fiddle, flute, pan pipe, trumpet, and especially voice. With these and more she marveled her teachers with her natural talent. The teachers knew that if she had a chance to study with a master, she could go very far.

Konstantine spent the next two months studying under the most spectacular musician she had ever heard. His name was Gerard. He wasn’t just some performer, but he was actually an adventuring bard. The school was just a place to rest for a while. He didn’t share it with anyone but Konstantine, but he had actually discovered a connection between the arcane arts and a primordial music [he is a Seeker of the Song]. He sang her a song mixing the two. Of course, Konstantine already had a hopeless schoolgirl crush on Gerard. His song magnified it tenfold. When Gerard left the school a week later to return to his adventuring life, Konstantine knew that she needed to become an adventuring bard like him. Then she could learn to make music like he did, and maybe if she met him again and saw her progress, he would be just as infatuated with her.

Konstantine needed to go somewhere that anyone her father might send wouldn’t find her easily. She managed to arrange for transportation to the volcanic city of Cauldron; she paid her fare by performing. Konstantine knows that she has no real combat ability, but she hopes that she can find others seeking wealth, fame, or simply adventure to join with.

Personality: Konstantine is a lively girl. She is always eager for attention. She is also far more naïve than she would care to admit. At this point in her life, life is roses. She thinks she is off to have a grand adventure, but she really has no idea what that means. Konstantine is courteous to all she meets. Her attitude is unquestionably positive. She is currently motivated by her fantasy of what the grand adventuring life must be like. She envisions herself helping some group save villagers, earning fame, and finding some treasure (more than enough to keep some herself after helping others). Konstantine often habitually hums to herself, usually without even realizing it. She also tends to be flirtatious to get what she wants, also usually without realizing it. She is really not used to not getting what she wants.

Description: Konstantine looks like the fair maiden of a story who was crammed into a suit of armor and is carrying more than she can carry. She has a bright look of wonder on her eyes as she takes in all that she can. Her wavy (almost curly) strawberry blond hair frames a fair face and somewhat large green eyes. Konstantine wears a flamboyant entertainers outfit colored primarily red with splashes of cream and pink. Around her waist is a belt weighted down with a short sword on her left and a whip on her right. She carries a shortbow and a quiver of arrows and a backpack on her back. As she walks she absently looks around and hums to herself.[/size][/sblock]
 

Krago o'the Mountain said:
Caliber:

Just a couple things for Intari's character sheet:

1. He still has 4 more skill points to use.

Do I? If so, he'll take Heal at +7, but Spirit Shamans get 4 skill points a level, +1 for being human, giving a total of 20. 4 points to each of 5 skills looks like I'm out. (Never enough skill points :p)

2. His speed is 20' because he carries a medium load.

Fair enough. Changed.

3. I didn't see a final wealth total listed on his sheet. Is that intentional? (It would fit the flavor the character well)

Yes, Intari is broke. (I feel for him)

4. It would help me if you could include a summary of the Sunstroke spell (I don't own Sandstorm...yet).

Can do. The spell instantly makes the target suffer a sunstroke. The spell is close range (25 ft + 5 ft/2 levels). The target takes 2d6 nonlethal damage and makes a save to see if they become Fatigued. If they're already Fatigued they become Exhausted. The damage cannot be cured until the target can get relatively cool (ie, if we're in a hot area its unhealable, but if they can cool down they can start healing it back)

I'm about to go post Intari over in the Rogues Gallery. I'll add Heal to his skills for now, until you can get back and double check your math again.
 


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