[OOC] Dungeon Adv. Path: Life's Bazaar


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Kajamba Lion said:
Hey, folks. :) Hope all is well. I will have a new move posted tomorrow night—I want to give Douane a little bit more time to respond. Otherwise, there're a few things:

gordonknox—Vorik won't be able to act this round. Shall I make that his first action next round? I did see how I might have led you to believe that he would've been able to act and I've fixed my last post to make it clearer.

rangerjohn—happy birthday! :) Unless my eyes deceive me, I think I saw your b-day listed on the boards' front page. Hope it's been/is a good one. :)

Everyone—in order to speed up combats, I want to try something. If everyone could post their actions for three rounds in their next post (after I've resolved the surprise round), that'd be great. Please include conditional things, letting me know what you do if the foe dies, if someone gets hurt, all that stuff. We'll at least give this a shot for this combat and see how it goes. If it works, we'll keep at it. If not, we'll shift back to round by round combats. :)

thanks,
tKL


Hello,

Thanks KL.

Yeah, I was wondering, I think rangerjohn and I were both outside and heard the same thing and both ran inside. It looks like I am still outside and he is inside. No prob, maybe I am confused.

Moves:

1 - As soon as I can pull out dagger and move towards the action.

2 - Once arrived at "the action":

If I can get a clean throw at the creature (s), I will do so.

If not, if I can get to Sando in an attempt to save him, do so.

If not, once I see the stairs, go to them. Are they going up or down?

If not, hell, look out the far door.

3 -

If I attacked, and creature is alive, try to throw another dagger.

If I am helping Sando, try to stabilize him.

If I am at the stairs, inspect them to make sure no one else is coming (from above or below).

If I was at the door, and all looks clear, try again to throw a dagger at any of the attackers.

Clear as mud, right?

gk
 


Ove the next three rounds, Liandra moves as quickly as possible to the scene of the combat, drawing her longsword. Upon arrival she issues a command for the creature to halt (in common), in the hopes of taking it hostage to gather more information. Should that fail she enters the fray, attacking the creature with her longsword.
 

Hi, folks. Working on a move now. In the future, if possible, please post combat actions in the IC thread—it's much easier for me if I'm not juggling four browser windows (OOC, IC, Characters, and MS Excel) for one post. Thanks. :)

Best,
tKL
 

Level 2, v3.5, and you!

Hi, all. As you can see, you've hit level 2. :) You all have 1001 xp. If possible, here's how I'd like things to work for levelling up.

Please modify your character sheet in the Rogues Gallery thread by editing your post. Alternately, you can repost your character over there. Then post the changes made to your character here as a list, in the following format:

1. Added Class Level (frex, Qoll picks up a level of Clr).
2. List any change (or lack thereof) to BAB and Saves.
3. List where you've put your skill points this level. Remember, all classes get 2 extra skill points per level.
4. If level 4, 8, 12, 16, or 20, list ability score increase.
5. Add 3/4 HD to your hp total, plus appropriate modifiers (frex, Qoll gains 6 hp on 1d8, +1 for Con, totaling +7, giving him a new total of 16 hp).
6. List any feats gained.
7. List increases in spells per day, spells known, and any new spells the character picks up.
8. List new class features (increases to bardic knowledge, special abilities, etc.).

Finally, this is your chance to retcon your character to D&D v3.5. If you want to list those changes as well, that'd be great, it doesn't have to be done in a list. You may wish to convert your PC over before levelling—it'd probably be far easier. I'm willing to grandfather in 3.0 classes, if anyone's adamant about not switching, but I'll be using the new rules from here on out. :)

Best,
tKL
 



It might take me a day or two to sort through the SRD and adapt Liandra to 3.5, but I'll endeavor to have the changes up as soon as possible.

Oh, and I should also mention that I really like the format of the your post detailing combat results, Kajamba - 'twas informative, characterful, and generally a pleasure to read. Hopefully I won't be so bogged down with uni work that I can't devote just as much energy to my IC posts.
 
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rangerjohn—Don't worry about it. Hobgoblins have always had a +1 LA; I'm just not using it. They're a really weak creature to have a LA (sure, they get the +2 Dex & Con, but really what else do they get? Darkvision and +4 to Move Silently—I don't think this is a gamebreaking move). Just take 2nd level. :)

Jalon—Thanks. :) As for the rest, no worries—I expected converting would take some time.

Best,
tKL
 

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