OOC - Graverended Grimoire (House Millithor in the City of the Spider Queen V)


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Cohort for Narcelia:

Thorak Stonecrusher
Male Baphitaur Barbarian 12
(medium native outsider, ECL 17)
Alignment: Chaotic Neutral
Patron Deity: Baphomet
Region: Here, there, everywhere.
Height: 7' 5''
Weight: 459lbs
Hair: Gray-brown
Eyes: Dark brown
Age: 21

Str: 24 (+7) [rage 30 (+10)]
Dex: 18 (+4)
Con: 19 (+4) [rage 25 (+7)]
Int: 11 (+0)
Wis: 10 (+0)
Cha: 8 (-1)

Class and Racial Abilities:
Three levels of outsider. Darkness 1/day as a 12th level caster. Powerful Charge – When charging, the baphitaur can bring its horns to bear, allowing it to make a gore attack that deals 2d6+3 damage. +3 natural armor. Can rage 1/day as 1st level barbarian. Natural Cunning – Immune to maze spells, cannot be lost, and can track its enemies. Is never flat-footed. +2 racial bonus on Listen, Search, and Spot checks. Darkvision 60 ft. Resistance to cold 5, electricity 5, and fire 5. Scent. Rage 6/day (greater rage, lasts 15 rounds), fast movement, illiteracy, uncanny dodge and improved uncanny dodge, Trap sense +4, damage reduction 3/-

Hit Dice: (2d8) 3d8 + 12d12 + 68
HP: 208
Rage HP: 259
AC: 27 (+4 Dex, +3 natural, +10 armor, and 20% miss chance, 25 in rage)
Init: +4 (+4 Dex)
Speed: 50ft

Saves:
Fortitude +20 [+11 base, +4 Con, +5 from cloak]
Reflex +16 [+7 base, +4 Dex, +5 from cloak]
Will +12 [+7 base, +0 Wis, +5 from cloak]
[In Rage, Fort is +23, Will is +15]

BAB/(Grapple): +15/+10/+5/(+22 or +25 raged)
Melee Atk:Greataxe +28 (1d12+15 +1 Con/19-20/x3) or gore +22 melee (1d6+10)
Full Atk: Greataxe +28/+23/+18 (1d12+15 +1 Con/19-20/x3) and gore +23 melee (1d6+7)
Rage: +36/+31/+26 (1d12+20 +1 Con/19-20/x3) and gore +26 (1d6+7)
Ranged Atk: light crossbow +19 (1d8/19-20/x2, 80 ft. range, P)

Skills:
Climb +12 [12 ranks, +2 Str, -2 armor check penalty]
Intimidate +20 [21 ranks, -1 Cha]
Jump +17 [12 ranks, +2 Str, -2 armor check penalty, +5 boots]
Listen +23 [21 ranks, +0 Wis, +2 racial]
Move Silently +5 [6 ranks, +1 Dex, -2 armor check penalty]
Search +8 [6 ranks, +0 Wis, +2 racial]
Spot +8 [6 ranks, +0 Wis, +2 racial]
Survival +16 [16 ranks, +0 Wis, +18 when following tracks]


Feats:
Cleave (bonus)
Power Attack (bonus)
Extra Rage (1st)
Extended Rage (3rd)
Greater Resiliency (6th)
Weapon Focus (greataxe) (9th)
Improved Critical (greataxe) (12th)

Languages: Undercommon

Equipment:

Shadow Stalker (as +5 death ward breastplate of nimbleness) - 64,350gp
Crusher (as +5 wounding adamantine greataxe) - 101,320gp
Belt of giant’s strength +6 (36,000gp)
Gauntlets of dexterity +6 (36,000gp)
Amulet of health +6 (36,000gp)
Boots of speed and striding and springing (17,500gp)
Cloak of resistance +5 (25,000gp)
Belt of displacement, minor (24,000gp)
Belt pouch containing 180gp
Bag of holding 1
Light crossbow
Bedroll
Knucklebones

Thorak’s mother was a tiefling captive of a powerful wizard. A man obsessed with making the perfect guardian, he mixed the tieflings blood with that of a minotaur, and ended up creating one of the rare true baphitaurs. Smarter than the average minotaur, with some of the magical abilities of both the bloodlines, and still possessing the minotaur’s rugged strength, Thorak was raised to be a bodyguard to the powerful.

It was hardly a unique story in the Underdark, nor was the tragedy that followed, as the wizard’s enemies raised his stronghold and seized what he had. Clever enough to escape, Thorak lived on the fringes for a time, occasionally allying himself to the powerful or any other that could hold his attention and loyalty. Sometimes he even would join a fairly weak, if clever enemy, just because their enemies would bring Thorak lots of heads to crack. Narcelia was one such, somewhat weak in body, but strong in magic, and with a large passel of worthy enemies that needed killing. She’s not too overly cruel to him, and Thorak’s tendency to say little has rather endeared him to the matron.

Thorak slightly resembles a minotaur, with the bull-like head, horns, and hooves, but he is not quite as large as a normal minotaur. However, he is quite well muscled, and enjoys a good fight. Thorak lives to break heads, often using his darkness abilities to befuddle enemies, then charging through to catch them on his horns. If he’s not crushing something he generally bored, but will generally keep himself occupied by sharpening his axe or playing knucklebones.
 
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And here are the cohorts for Torellan. I didn't use the full amount of gold (I used around 17th level wealth) because we have quite enough people running around here, thank you very much. You can expand on their personalities and junk if you want.

Velisa Feathersong
Female Vampire Avariel Elf Rogue 10
(medium undead, ECL 21)
Alignment: Chaotic Evil
Patron Deity: Vhaeraun
Region: Master’s
Height: 5' 2''
Weight: 72lbs
Hair: Black
Eyes: Blue
Age: 129

Str: 16 (+3)
Dex: 22 (+6)
Con: -
Int: 14 (+2)
Wis: 15 (+2)
Cha: 17 (+3)

Class and Racial Abilities:
Level adjustment +10. +6 Str, +6 Dex, +4 Int, +2 Wis, +6 Cha. No Constitution. +6 Natural Armor. Immune to sleep spells and effecs, +2 racial versus Enchantment spells and effects. Medium size. +8 racial on Bluff, Hide, Move Silently, Sense Motive, +10 on Listen and Search, and +12 racial on Spot checks, detect secret doors within 5 ft as if actively searching. Alternate Form (Bat, Dire Bat, Dire Wolf, or Wolf) (Su), Blood Drain (1d4 Con on pin) (Ex), Children of the Night (1/day summon d6+1 rat swars, d4+1 bat swarms, or 3d6 wolves. Arrive in 2d6 rounds, last 1 hour) (Su), Create Spawn (Control 20HD of vampires or vampire Spawn created) (Su), Damage Reduction 10/silver and magic, Dominate (As dominate person, CL 12, but only within 30ft and must meet gaze, DC 18) (Su), Energy Drain (bestow 2 negative levels on natural attack, 1/round, gain 10 temp HP) (Su), Fast Healing 5, Gaseous Form (As spell, except Fly 20ft (perfect), no limit, CL 5) (Su), Resistances cold 10, electricity 10, Spider Climb (As spell) (Ex), Turn Resistance +4, Undead Traits. +4 racial on Jump checks, Proficient with rapier, lasso, and bolas. Low light vision, darkvision 60 ft. (all undead traits).

Sneak attack +5d6, trapfinding, evasion, uncanny dodge and improved uncanny dodge, trap sense +3, crippling strike


Hit Dice: (11d8) + 10d8
HP: 128
AC: 27 (+6 Dex, +6 natural, +9 armor)
Init: +10 (+10 Dex)
Speed: 40ft., fly 50 ft. average. Cannot fly if carrying more than Medium load, wearing Heavy armor, are fatigued or exhausted. Must have at least have wingspan (12 feet) to fly. Can make a dive (like charge, but descend 30 ft. with piercing weapon)

Saves:
Fortitude +8 [+3 base, +5 from cloak]
Reflex +20 [+7 base, +6 Dex, +2 Lightning Reflexes, +5 from cloak]
Will +10 [+3 base, +2 Wis, +5 from cloak]

BAB/(Grapple): +7/+2/(+10)
Melee Atk: sword of subtlety +15 (1d6+8/19-20/x2)
Full Atk: sword of subtlety +15/+10 (1d6+8/19-20/x2) or slam +13/+8 (1d6+3) Ranged Atk: light crossbow +12 (1d8/19-20/x2, 80 ft. range, P)

Skills: 130 skill points
Balance +10 [+6 Dex, +2 synergy, +2 Agile]
Bluff +11 [+3 Cha, +8 racial]
Climb +3 [+3 Str]
Disable Device +17 [13 ranks, +2 Int, +2 Nimble Fingers]
Escape Artist +29 [+6 Dex, +2 Agile, +6 vest of escape, +15 armor]
Hide +42 [13 ranks, +6 Dex, +8 racial, +15 armor]
Jump +10 [+2 Str, +4 racial, +2 synergy, +2 Acrobatic]
Listen +25 [13 ranks, +2 Wis, +10 racial]
Move Silently +42 [13 ranks, +6 Dex, +8 racial, +15 armor]
Open Lock +25 [13 ranks, +6 Dex, +2 Nimble Fingers, +4 vest of escape]
Search +25 [13 ranks, +2 Int, +10 racial]
Sense Motive +10 [+2 Wis, +8 racial]
Sleight of Hand +19 [13 ranks, +6 Dex]
Spot +27 [13 ranks, +2 Wis, +12 racial]
Tumble +21 [13 ranks, +6 Dex, +2 Acrobatic]
Use Magic Device +16 [13 ranks, +3 Cha]


Feats:
Alertness (bonus)
Combat Reflexes (bonus)
Dodge (bonus)
Improved Initiative (bonus)
Lightning Reflexes (bonus)
Nimble Fingers (1st)
Agile (3rd)
Dash (6th)
Acrobatic (9th)


Languages: Undercommon

Equipment:

+5 greater shadow greater silent moves greater slick mithril shirt) – 126,250gp
+5 sword of subtlety (70,310gp)
Ring of nine deaths (as ring of nine lives) – 70,000gp
Boots of speed and striding and springing (17,500gp)
Cloak of resistance +5 (25,000gp)
Belt pouch containing 180gp
Bag of holding 1 (2,500gp)
Masterwork thieves’ tools
Light crossbow
Bedroll

~~~


Veshila Feathersong
Female Vampire Avariel Elf Rogue 10
(medium undead, ECL 21)
Alignment: Chaotic Evil
Patron Deity: Vhaeraun
Region: Master’s
Height: 5' 2''
Weight: 72lbs
Hair: Black
Eyes: Blue
Age: 129

Str: 16 (+3)
Dex: 22 (+6)
Con: -
Int: 14 (+2)
Wis: 15 (+2)
Cha: 17 (+3)

Class and Racial Abilities:
Level adjustment +10. +6 Str, +6 Dex, +4 Int, +2 Wis, +6 Cha. No Constitution. +6 Natural Armor. Immune to sleep spells and effecs, +2 racial versus Enchantment spells and effects. Medium size. +8 racial on Bluff, Hide, Move Silently, Sense Motive, +10 on Listen and Search, and +12 racial on Spot checks, detect secret doors within 5 ft as if actively searching. Alternate Form (Bat, Dire Bat, Dire Wolf, or Wolf) (Su), Blood Drain (1d4 Con on pin) (Ex), Children of the Night (1/day summon d6+1 rat swars, d4+1 bat swarms, or 3d6 wolves. Arrive in 2d6 rounds, last 1 hour) (Su), Create Spawn (Control 20HD of vampires or vampire Spawn created) (Su), Damage Reduction 10/silver and magic, Dominate (As dominate person, CL 12, but only within 30ft and must meet gaze, DC 18) (Su), Energy Drain (bestow 2 negative levels on natural attack, 1/round, gain 10 temp HP) (Su), Fast Healing 5, Gaseous Form (As spell, except Fly 20ft (perfect), no limit, CL 5) (Su), Resistances cold 10, electricity 10, Spider Climb (As spell) (Ex), Turn Resistance +4, Undead Traits. +4 racial on Jump checks, Proficient with rapier, lasso, and bolas. Low light vision, darkvision 60 ft. (all undead traits).

Sneak attack +5d6, trapfinding, evasion, uncanny dodge and improved uncanny dodge, trap sense +3, opportunist


Hit Dice: (11d8) + 10d8
HP: 128
AC: 18 (+6 Dex, +6 natural)
Init: +10 (+10 Dex)
Speed: 40ft., fly 50 ft. average. Cannot fly if carrying more than Medium load, wearing Heavy armor, are fatigued or exhausted. Must have at least have wingspan (12 feet) to fly. Can make a dive (like charge, but descend 30 ft. with piercing weapon)

Saves:
Fortitude +8 [+3 base, +5 from cloak]
Reflex +20 [+7 base, +6 Dex, +2 Lightning Reflexes, +5 from cloak]
Will +10 [+3 base, +2 Wis, +5 from cloak]

BAB/(Grapple): +7/+2/(+10)
Melee Atk: quarterstaff of battle +13 (1d6+6/x2)
Full Atk: quarterstaff of battle +13/+8 (1d6+6/x2) or slam +13/+8 (1d6+3)
Ranged Atk: light crossbow +19 (1d8/19-20/x2, 80 ft. range, P)

Skills:
Bluff +26 [13 ranks, +3 Cha, +8 racial, +2 Persuasive]
Climb +3 [+3 Str]
Decipher Script +15 [13 ranks, +2 Int]
Diplomacy +22 [13 ranks, +3 Cha, +4 synergy, +2 Negotiator]
Disguise +18 [13 ranks, +3 Cha, +2 synergy]
Escape Artist +21 [+6 Dex, +15 armor]
Forgery +15 [13 ranks, +2 Int]
Gather Information +16 [13 ranks, +3 Cha]
Hide +29 [+6 Dex, +8 racial, +15 armor]
Intimidate +20 [13 ranks, +3 Cha, +2 synergy, +2 Persuasive]
Jump +6 [+2 Str, +4 racial]
Listen +25 [13 ranks, +2 Wis, +10 racial]
Move Silently +29 [+6 Dex, +8 racial, +15 armor]
Search +12 [+2 Wis, +10 racial]
Sense Motive +25 [13 ranks, +2 Wis, +8 racial, +2 Negotiator]
Spot +27 [13 ranks, +2 Wis, +12 racial]


Feats:
Alertness (bonus)
Combat Reflexes (bonus)
Dodge (bonus)
Improved Initiative (bonus)
Lightning Reflexes (bonus)
Persuasive (1st)
Negotiator (3rd)
Quick Draw (6th)
Flick of the Wrist (9th)


Languages: Undercommon, Common, Elven, Drow Sign Language

Equipment:

+5 greater shadow greater silent moves greater slick mithril shirt) – 126,250gp
quarterstaff of battle (162,600gp)
Boots of speed and striding and springing (17,500gp)
Cloak of resistance +5 (25,000gp)
Belt pouch containing 180gp
Bag of holding 1
silver dagger
Light crossbow
Bedroll

Valisa and Vashila are identical twin avariel girls Torellan stole from their daylight aeries and brought down into darkness with him. Both were exceptionally beautiful, exceptionally skilled, and once brought over to undeath, exceptionally evil. Valisa is the quieter of the two, a skilled thief and escape artist, while Vashila is an outgoing, lovely, diplomat with a heart as black as night.
 

Jeezus Kryst, you people post a lot on weekends...

I got off of a 14 hour shift at the club at 8am ,went to sleep and woke about an hour ago, off again in 10 minutes...and there are what, 3 new pages of OoC!?!?

Changing the name of my Cohort, as Varillia and Velisa and Veshila would be confusing...


Methinks that something beginning with an R, perhaps...

Off to werk, ugh.

-Uriel
 
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