So I think I have my level 4 character pretty much ready to go. There is some room for equipment additions as I have gold left over, but I think I am mostly satisfied. Changed the name though.
[sblock=The Lightning Rider]Antony Doss, the Lightning Rider
Male Versatile Human Scholar Sorcerer 4
AC: 16 TAC: 16
HP: 32, Resonance: 8, Hero Points: 1
Speed: 25 ft, Perception: +6 (E)
Align: LN, Deity: Erastil
Languages: Common, Elven, Gnome
STR 10 +0, DEX 12 +1, CON 10 +0
INT 16 +3, WIS 12 +1, CHA 18 +4
FORT +4 (T), REF +5 (T), WILL +6 (E)
Weapons
Melee Strike Lesser Staff of Fire +5 1d4 B, Two-hand 1d8
Melee Strike Dagger +5 1d4 P, Agile, Finesse, Thrown 10 ft., Versatile S
Skills: Academia Lore +7 (T), Acrobatics +5 (T), Athetics +4 (T), Arcana +7 (T), Crafting +7 (T), Intimidation +8 (T), Medicine +5 (T), Nature +6 (E), Society +7 (T), Survival +5 (T)
Feats
Ride (Heritage-1)
Natural Ambition (Reach Spell) (Ancestry-1)
Assurance (Nature) (Background-1)
Cavalier Dedication (Order of the Dragon) (Sorcerer-2)
Cat Fall (Skill-2)
Alertness (General-3)
Arcane Evolution (Sorcerer-4)
Intimidating Glare (Skill-4)
Class Features
Trained in All Simple Weapons
Imperious Bloodline (4 Spell Points, Ancestral Surge)
Arcane Spellcasting (w/ Detect Magic, Fear, Invisibility added to Spell Repetoire)
Spell Repetoire
Spontaneous Heightening
Spells (+8, DC 18)
Cantrips: Detect Magic, Electric Arc, Light, Prestidigitation, Read Magic, Shield
3 1st-Level: Fear, Magic Missile, Shocking Grasp, Summon Monster
3 2nd-Level: Endure Elements, False Life, Invisibility, Pest Form
Equipment (Bulk 2 L 0)
Lesser Staff of Fire, 1st Bracers of Armour, Hand of the Mage, Scroll of Mending, Scroll of Command, Scroll of Phantom Steed, Scroll of Create Water, Scroll of Create Food, Dagger, Material Component Pouch, Backpack, Belt Pouch, Ordinary Clothing, Compass, Flint & Steel, Satchel, Scroll Case, Waterskin
Saddlebags (Bulk 4 L 1)
Bedroll, Basic Crafter's Book, Ordinary Clothing, Cookware, Hooded Lantern, 3 Pints of Oil, 7 Days Rations, 50 ft Hemp Rope
Money 31 sp 7 cp
Bolt the Colt
Male Horse Young Animal Companion
AC: 15 TAC: 15
HP: 36
Speed: 40 ft, Perception: +6 (E), Scent
STR +3, DEX +1, CON +1
INT -4, WIS +1, CHA -1
FORT +5 (T), REF +5 (T), WILL +5 (T)
Melee Strike Hoof +7 1d6+3 B, Agile
Work Together: Charge
Skills: Survival +5 (T)[/sblock]