Here is the concept I came up with (and the stat block to go along with it). If there is anything you have a question on or concerns about, let me know. I am really interested in playing in this campaign, as I have heard great things about the Age of Worms Adventure Path, and never had the chance to experience it.
Character Concept: With no family or friends to turn to for help, Owen has been fighting to survive on the streets of Diamond Lake since a young age. Using whatever resources he can muster up and the many skills he has learned over the years, Owen has been able to survive on the streets by avoiding the law and the thugs. All he needs is a way to get out of this place.
Race/Class: Owen is going to be a 1st level human rogue. As for prestige classes, he will probably be going towards the Nightsong Infiltrator PrC. But as with all my characters, his goals and class structure change depending on the story. But he will focus a lot on diplomacy, because he feels he can talk his way out of almost any situation.
Appearance: Owen is a 16 year old boy who stands at the height of 5'7" and weighs 147 lbs. He wears a green coat and black slacks. Little wisps of his dark brown hair can be seen from under neath the green wide-brim hat that sits atop his head. His hazel eyes have a young innocent look to them that have gotten him out of trouble on more than one occasion.
Personality: Growing up on the streets has made Owen a very resourceful man. He could find a use for just about anything, and this trait alone has caused him to collect many knick-knacks throughout his young life. He is a very fun-loving boy, who has used his winning smile and charm to convince the law and thugs that beating him to a pulp isn't a very nice thing to do. He has a sense of humor and a love for harmless pranks that has found himself on the bad side of many gruff people. He is indebted to those who have helped him out in the past, and hopes he can find a way to pay them back.
Future Feats and classes (subject to change):
2nd level-7th level class: Rogue
3rd level feat: Weapon Finesse
6th level feat: Alertness
8th level class: Nightsong Infiltrator
9th level feat: Improved Two-Weapon Fighting
STAT BLOCK:
[sblock]
Owen
Male Human, 1st Level Rogue
Deity: Olidammara
Medium Humanoid (Human)
Hit Dice: 1d6 (8 hp)
Initiative: +3
Speed: 30 ft. (6 squares)
Armor Class: 15 (+3 Dex, +2 armor), touch 13, flat-footed 12
Base Attack/Grapple: +0/+1
Attack: +1 rapier (1d6+1) or +1 dagger (1d4+1) or +3 thrown dagger (1d4+1)
Full Attack: -1/-1 TWF either with 2 daggers or rapier and dagger.
Space/Reach: 5 ft./5 ft.
Special Attacks: Sneak Attack +1d6
Special Qualities: Trapfinding, can use any skill as if he had ranks in it
Saves: Fort +0, Ref +5, Will -1
Abilities: Str 12, Dex 16, Con 10, Int 16, Wis 8, Cha 14
Skills: Balance +7(4), Bluff +6(4), Climb +5(4), Diplomacy +6(4), Disable Device +7(4), Hide +7(4), Listen -1(0), Move Silently +8(4)*, Open Lock +7(4), Search +7(4), Sense Motive +3(4), Sleight of Hand +8(4)*, Spot -1(0), Tumble +7(4); *+1 bonus from silent shoes or fingerblades.
Feats: Jack of All Trades, Two-Weapon Fighting
Alignment: Chaotic Neutral
Owen is a 16 year old boy who stands at the height of 5'7" and weighs 147 lbs. He wears a green coat and brown slacks. Little wisps of his dark brown hair can be seen from under neath the green wide-brim hat that sits atop his head. His hazel eyes have a young innocent look to them.
Equipment: Traveler's outfit, leather Armor, rapier, 2 daggers, silent shoes, fingerblades, backpack, bedroll, thieves' tools, 3 pieces of chalk, flint and steel, ink (1 oz. vial), inkpen, hooded lantern, flask of oil, trail ration, signal whistle, full waterskin, and a map case with 5 sheets of parchment. Belt pouch containing 6gp, 3sp, 7cp. Total weight carried is 42lb.[/sblock]