First chunk of the setting info:
The Bizmarian Empire:
Stretching from the icy lands of the north to the southern coast, the Bizmarian Empire runs the length of the eastern coast of the continent.
Bizmar:
Bizmar is a bustling, sprawling metropolis, and the Imperial capital. There's been a settlement on this site for over two thousand years, and remnants of several previous cities are included in the architecture of Bizmar.
One of the aspects of an older city that has survived intact is a network of gates linking Bizmar with the elemental planes and several of the outer planes. This gives it a steady flow of exotic extra-planar goods (and the occasional extra-planar problem...) which puts it in a uniquely strong position for trade.
The Duchy of Anvar:
The Anvar Duchy is a small mountainous area to on the northern edge of the Empire. It's a fairly rustic area, with news traveling slowly and new technology even slower. The region's economy is based mainly on agriculture and mining, with a great deal of the Empire's metals coming from this area.
The Anvar Duchy is currently ruled over by Duke Gregor Anvar, one of only a few to have studied both the magical and psionic arts. Due to his influence, the area has become something of a haven for the often persecuted Kureshim. The area has most of the common races, although few orcs and gnomes live within this area. Goblins are also a rare sight, and tend to be feared by the locals, due to the proximity of the boarder with Velesturia, a goblin kingdom to the north-west.
The regional capital is Whister, a small city surrounded by thick walls, a reminder of the wars fought with Velesturia a century before.