gargoyleking
Adventurer
LOL but I love to digress!
Yeah, defending (like blocking with a shield) did anti-damage against incoming attacks, but you could also shield-bash. You could parry with your main weapon, too. (Or chose to "take" the hit, if the damage was light, so you'd have time for another attack). I guess that's kind of like everyone having reckless attack. There weren't any classes (just skills - you could make any archetype you wanted). The game was very swingy from a modern game design perspective, though. Not very balanced, but always very fun.Gurps has something similar with active defense, rolling against set number which depends on your skill with the weapon/shield.
I like thi bits idea, you could forego defense to have more bits for attack (all out attack) or vice versa
Expedition Retreat allows you to Dash as a bonus action.@jmucchiello Out of curiosity, how did Escella do both a Dash and an Eldritch Blast? Aren't those both actions? I see she's got a level of Rogue, but doesn't Cunning Action start at level 2? Am I missing something?