OOC: [T20] High Law and Low Justice

Hmm...

Aesthetically, I think I like the idea of an old scout buddy more than the 'big sister' of one of the NPC's... Partially because even in Traveller I usually like to start out in the mid to late 20's, which is probably too young to be his elder sister, and partially because...I dunno, it feels to me like there's less of a sense of obligation to 'take care of' an older sibling.

The issue of not needing more people is something I can't do much about though. And honestly, the idea of being on board not because I'd serve a useful function, but because the NPC is doing me a favor...that kind of doesn't sit right with me anyway. What would I do all day? Sit around and swap war stories while everyone else worked?

Seems like if the situation in the game is such that a new character isn't needed or wanted, then the best thing for me to do is wait until that changes. I like the idea of having some ties in the background, so my appearance and acceptance aren't totally random, but I don't want to be just a purposeless fixture. Ideally, at some point, you guys will be legitimately looking for some new blood (IC that is) and lo and behold, some pal from the IISS shows up just when needed most. That'd work a lot better from my point of view at least.
 

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doghead said:
ooc - HLLJ

ISS might be a good bet.

Of course, Wilphe could stage something that means we do need someone.

If you take an Aslan, that could change things. Saanath is a bit weird for Aslan's.

Your patrons sending someone else to join you might be a good bet...


Also there is the possibility of playing one of the Administrators companions as a PC...


Ruzz'koff is from a Vilani/Vargr Imperial Client state in the region where the group is headed to. He joined the Imperial Navy and has now mustered out to build his prestige and carve a position amongst his own people.



I am currently translating the Vykris into T20 stats, so if I can I'll put some low berths in so some of the NPCs can go as frozen watch.
 

There is also the possibilty of joining as a Passenger, who then becomes part of the crew.

A world-mate of Gwydion or Ruzzk'off who is looking for a way home and hooks up with them. Initially as a (trusted) paying passenger, but later as crew. Heck, if you go with a Vilani or Vargr from Gergigi who was part of the same program as Ruzz'koff but then joined the ISS rather than the Navy he could have tie ins with both of them...

Or if you want to play an Aslan, I can hit you with more plot than you might really want...
But that might require some background work

I do like the idea of putting some low berths in and putting most/all of the NPCs in the crew into frozen watch; that would solve a number of problems.


As for prior history: The very short version is here.

The group (then sans Gwydion and Tuan) were passengers aboard an unarmed liner, the Keruuchan, heading from Daramm to Dukh. Daramm is very much a Luriani dominated place and non-human aliens were second degree citizens. Whilst waiting for the Keruuchan to leave the group became embroiled with an exiled landless Aslan noble, known for convenience as Treth, who was eventually killed by the police in less than legitimate circumstances.

The Keruuchan then made a refuelling stop along the way and received a distress call from a small converted corsair now acting as a free trader, the Dvonn. The captain wished to respond to this but was overruled by the owner aboard. She then assembled a group of passengers (mostly the PCs) to hijack two shuttles and make a rescue bid. Boarding the Dvonn they found most of the crew and passengers killed by a mysterious oxygen consuming organism, however they were able to bring the ship under control and jump out. Dspite being fired upon by a mercenary vessal.

Arriving at Dukh they found the place under embargo and the Emperor there in person to tear a strip off of the local Archduke and nobility (of whom the owner aboard of the Keruuchan was one). Upon arrival they were interrogated by Naval intelligence and ultimatly rewarded and placed in witness protection. During the course of this investigation it became apparent that a blood sample from Treth contained the same organism found aboard the Dvonn.


Since then the group has been unofficially hired by ISS to show the flag of the Imperium around the frontier areas and demonstrate the benefits of trade and ties with the Imperium. The Domain nobility have not been interested in the provinces and several states have renounced Client status or left the Imperium altogether. As part of this deal the ISS arranged financing on the groups current ship; and they are also carrying an important Imperial Administrator and his two companions out to the provinces on a covert mission.




If you have time, read all the way through from the beginning:
]http://www.enworld.org/showthread.php?t=65776

I certainly recommend reading the first chapter and most recent one as those relate to what the group is currently up to.
 

That's the big picture.

The group is however currently paying their way.

They contracted to deliver cargo and some high paying customers to Shirgegge; this were important, wealthy people not used to passage aboard a free trader and especially not used to sharing staterooms. This afforded some minor annoyance until one of them was found dead. Autopsy revealed he had been killed by increasing the gravity in his stateroom until his heart failed. A search revealed a few chips that had sensitive Imperial data on them, including plans and an Order of Battle.

Arriving at Shirgegge they informed the Navy, who searched the ship and found nothing. The Navy then made a proposal to the crew - sell a doctored (ie: False and misleading) version of those chips to the K'kree. Ruzz'koff declined but Gwydion went behind his back and did it anyway, being rudely interrupted by a third party but still pulling the deal off.
 

ooc - HLLJ

Shayuri, I tend to agree. If the positions were reversed, the big sister wouldn't be my first choice. If it had to be, then I think some bad blood between the two siblings would be an essential ingredient.

As for waiting, I think we can find a way to get you a character. Wilphe has some good suggestions, and I'm happy to have things arranged so you can get into the game sooner rather than later. On of the Administrator's team is an interesting suggestion. Don't really know much about them, but I suspect he would have ... 'capable' people around him.

BTW, I had forgotten that Treth's blood contained traces of the organism. Interesting. Not sure how it all connects together. Not even really sure what exactly Nels was up to and why. Oh well, maybe one day I'll find out.

doghead
aka thotd
 

Hmm...

The fact that y'all are working, at least nominally, for the ISS is good...

I'm not terribly interested in playing a vargr or aslan...mainly because those two races come with what I consider to be a lot of roleplaying baggage. Very defined psychological and cultural traits that I just don't want to have to deal with. :)

A companion of the Administrator is possible...but it's kind of a big leap from that to a crewmember, I'd think. He won't be on the ship forever, after all.

Mrak. I hope I'm not making this stupidly difficult by being overly particular. I just sort of want the latitude offered by bringing in a wholly new PC who's not currently affiliated with the group, though could easily have background ties to one or more of ya. I realize that doing it that way may take longer...but I'm willing to wait, if that's what it takes.
 





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