justinsluder
First Post
Mystery Beast
Small Outsider (extraplanar)
Hit Dice: 1d8+4 (8 hp)
Initiative: +4
Speed: 80 ft.
Armor Class: 31 (+1 size, +4 Dex, +16 natural armor) touch 15, flat-footed 27
Base Attack/Grapple: +1/+6 (+10 with tentacles)
Attack: Bite +11 melee (1d4+4, x2) or Tentacle +11 melee (2d4+4, x2)
Full Attack Bite +11 melee (1d4+4, x2) or 2 Tentacles +11 melee (2d4+4, x2)
Space/Reach: 5 ft./5 ft. (10 ft. with tentacles)
Special Attacks: constant insight, improved grab, rotting constriction, spell-like abilities
Special Qualities: alternate form, damage reduction 1/magic and law, darkvision 60 ft., low-light vision, resistance to acid and electricity 2, scent, SR 3
Saves: Fort +6, Ref +6, Will +4
Abilities: Str 19, Dex 19, Con 19, Int 3, Wis 14, Cha 6
Skills: Jump +28, Listen +8, Spot +8, Survival +6
Feats: Alertness, TrackB
CR: 10?
Constant Insight (Su): The mystery beast makes all its attacks with a +5 insight bonus. It is not affect by the miss chance that applies to attacks against an opponent with anything less than 100% concealment.
Improved Grab (Ex): If the mystery beast hits an opponent of a size at least one category smaller than it with a tentacle, it deals normal damage and attempts to start a grapple as a free action without provoking an attack of opportunity. The mystery beast gains a +4 bonus to grapple checks with its tentacles.
Rotting Constriction (Su): Once the mystery beast has a hold of an opponent, each successful grapple check it makes during subsequent rounds deals 1d2 points of Constitution drain to the held opponent. The mystery beast heals 5 points of damage for each point of Constitution drain it inflicts.
Spell-like Abilities: 1/day – blur, dimension door, shield. Caster level 1st.
Alternate Form (Su): At will, a mystery beast can take the form of a grotesque, tentacled mass, but all its abilities remain unchanged. Changing shape is a standard action which draws attacks of opportunity. Other creatures receive a -1 morale penalty on their attack rolls against mystery beast in this alternate form.
I'm just looking for a CR for this little nasty.
Small Outsider (extraplanar)
Hit Dice: 1d8+4 (8 hp)
Initiative: +4
Speed: 80 ft.
Armor Class: 31 (+1 size, +4 Dex, +16 natural armor) touch 15, flat-footed 27
Base Attack/Grapple: +1/+6 (+10 with tentacles)
Attack: Bite +11 melee (1d4+4, x2) or Tentacle +11 melee (2d4+4, x2)
Full Attack Bite +11 melee (1d4+4, x2) or 2 Tentacles +11 melee (2d4+4, x2)
Space/Reach: 5 ft./5 ft. (10 ft. with tentacles)
Special Attacks: constant insight, improved grab, rotting constriction, spell-like abilities
Special Qualities: alternate form, damage reduction 1/magic and law, darkvision 60 ft., low-light vision, resistance to acid and electricity 2, scent, SR 3
Saves: Fort +6, Ref +6, Will +4
Abilities: Str 19, Dex 19, Con 19, Int 3, Wis 14, Cha 6
Skills: Jump +28, Listen +8, Spot +8, Survival +6
Feats: Alertness, TrackB
CR: 10?
Constant Insight (Su): The mystery beast makes all its attacks with a +5 insight bonus. It is not affect by the miss chance that applies to attacks against an opponent with anything less than 100% concealment.
Improved Grab (Ex): If the mystery beast hits an opponent of a size at least one category smaller than it with a tentacle, it deals normal damage and attempts to start a grapple as a free action without provoking an attack of opportunity. The mystery beast gains a +4 bonus to grapple checks with its tentacles.
Rotting Constriction (Su): Once the mystery beast has a hold of an opponent, each successful grapple check it makes during subsequent rounds deals 1d2 points of Constitution drain to the held opponent. The mystery beast heals 5 points of damage for each point of Constitution drain it inflicts.
Spell-like Abilities: 1/day – blur, dimension door, shield. Caster level 1st.
Alternate Form (Su): At will, a mystery beast can take the form of a grotesque, tentacled mass, but all its abilities remain unchanged. Changing shape is a standard action which draws attacks of opportunity. Other creatures receive a -1 morale penalty on their attack rolls against mystery beast in this alternate form.
I'm just looking for a CR for this little nasty.