kigmatzomat
Legend
Felon said:True, as has been estabilished earlier in this thread, a d20 Shadowrun would be different from what people are used to. Of course, a d20 SR would be targeted at those who aren't used to it.
IMO the only valid reason to do a d20 SR would be to targe those who are familiar with SRd6 and don't like the mechanics or those who are too lazy to bother learning any other system than d20.
As others have stated, there are plenty of d20 supplements out there that could do SR. The fact that there are would marginalize d20 SR. Had SR gone d20 3-4 years ago it might have swept the market but would now be competing with WotC's Modern/Future supplements. Not a good idea.
Last but not least, I think the majority of SR players *enjoy* the mechanics. That fanbase that would be alienated by a d20 implementation just as if WotC dumped SR and released D&D d6. Personally, I like the fact that SR works differently from d20 so that I don't feel like I'm playing "D&D 2050" and can distance myself from other game settings.
Plus, I like the d6 system better than d20. (gasp!) d20 is easier to learn, no doubt. But I don't like the simplistic statistical events. I'll take a touch of wobble in return for the existence of a bell curve-type odds distribution. Of course, I found Earthdawn's Step mechanic to be an incredibly elegant mechanic that eliminated virtually all the strange wobble so I'm a freak.