Patryn of Elvenshae
First Post
GlassJaw said:Well I agree with Saev so I guess I'm out to lunch too huh?
Well, you know what they say re: shoes of appropriate size ...
Saev said:Now give that character a DC 15 task (which is supposed to be moderate). He fails 25% of the time. That's a lot.
At the same time, he's got the potential to pull off a DC 30+ on a regular basis, which is supposedly a near-impossible task.
"On a regular basis," huh?
Let's see ... An initial 4 ranks in a skill, +4 for "Core," +2 for a high ability score ... I guess a 1-in-20 shot (or a "Can't do it at all" shot) is on a regular basis, eh?
Maybe your definitions and mine just don't mesh well, huh?
And, regarding a DC 15 task (which is supposed to be "moderate"), that's doable all the time even without the "Core" bonus, just by taking 10. With the Core bonus, a 1st-level character can routinely pull off DC 20 tasks without breaking a sweat. That sounds like "reasonably competent" to me.
The only time they can't automatically pull of those things on the first try are once combat's started or during other "No Taking 10" situations.
Again, that sounds like "good at what they do" to me.
Saev said:Ahh, so once again the prime difference between two foes in combat is what level they are.
Shouldn't it be? Doesn't someone who's spent a lot of time getting shot at (like, say, a war veteran) generally react better under fire than someone straight out of boot camp?
Or, hell, make "Combat Defense" another skill. Make attack rolls and defense rolls opposed, rather than D&D static defense.
I mean, seriously, your objections are pretty weak.