GlassEye
Adventurer
Raza Thulcandra

Raza nodded as she continued to poke around the teleportation circle. Finally she let out her breath in a long, wheezing rasp and looked up at Kago and Brinn, Shuushar and Kamael (Solace having already departed on other investigations).
"It does not respond to blood. That is good; we won't need to make a sacrifice. And I believe it could be made serviceable again but fair warning: this is not my area of expertise and we do not have all the materials I believe necessary to make the repairs. We could make do, but it would take several days, maybe as long as a week, and there would be no guarantee that it would work in the end. A decision must be made."
[sblock=Raza, in brief]
[size=+1]Raza Thulcandra[/size], halfling Druid 3
Initiative: +2; Inspiration: No
AC: 13, Current: 13; HP: 24/24; Speed: 25 ft
Str 8 (-1), Dex 15 (+2) , Con 14 (+2), Int 11 (+0), Wis 15 (+2), Cha 12 (+1)
Conditions:
Saves: Intelligence +2, Wisdom +4
Skills: Insight +4, Perception +4, Religion +2, Stealth +4
Senses: passive Perception 14
In Hand: flame
Spells Prepared: (5) (Grimoire)
Special:
Lucky, Brave, Halfling Nimbleness, Naturally Stealthy, Natural Recovery 2/2
Wild Shape 2/2 (1 hour duration)
Stuff:
[/sblock]

Raza nodded as she continued to poke around the teleportation circle. Finally she let out her breath in a long, wheezing rasp and looked up at Kago and Brinn, Shuushar and Kamael (Solace having already departed on other investigations).
"It does not respond to blood. That is good; we won't need to make a sacrifice. And I believe it could be made serviceable again but fair warning: this is not my area of expertise and we do not have all the materials I believe necessary to make the repairs. We could make do, but it would take several days, maybe as long as a week, and there would be no guarantee that it would work in the end. A decision must be made."
[sblock=Raza, in brief]
[size=+1]Raza Thulcandra[/size], halfling Druid 3
Initiative: +2; Inspiration: No
AC: 13, Current: 13; HP: 24/24; Speed: 25 ft
Str 8 (-1), Dex 15 (+2) , Con 14 (+2), Int 11 (+0), Wis 15 (+2), Cha 12 (+1)
Conditions:
Saves: Intelligence +2, Wisdom +4
Skills: Insight +4, Perception +4, Religion +2, Stealth +4
Senses: passive Perception 14
In Hand: flame
Spells Prepared: (5) (Grimoire)
- 2nd level: 1/2; Darkvision, Flame Blade*, Spider Climb (circle), Spike Growth (circle)
- 1st level: 4/4; Absorb Elements*, Cure Wounds*, Faerie Fire
- Cantrips: Druidcraft, Mold Earth, Produce Flame
Special:
Lucky, Brave, Halfling Nimbleness, Naturally Stealthy, Natural Recovery 2/2
Wild Shape 2/2 (1 hour duration)
Stuff:
[/sblock]